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WoW Forever Rogue Abilities and Spells by Level

A Rogue in WoW Forever trains 51 abilities between levels 1 and 60, and starts with Stealth and Pick Lock from level 1. Sprint and Sap come at 10, Kick at 12, poisons at 20, Vanish at 22, Kidney Shot at 30 and Blind at 34. Forever adds two trainer spells, Poised at 18 to save energy on your opener and Shank at 24, an off-hand strike that cannot miss and refunds energy, and two new talents at 40, Mutilate and Death Mark.

Set your level in the planner below: it hides what you already know and shows what you learn at that level and at the next visits. Under it, the same data is written out level by level: every new Rogue ability and every stronger rank from 1 to 60, the key abilities and when you get them, what changed against Classic, the spells that come from talents, and the full Rogue spell list for each specialization.

WoW Forever Rogue Abilities by Level

A Rogue in WoW Forever has 51 abilities with trainer ranks: 49 arrive as new spells, and 2 start with a talent point before the trainer sells the higher ranks. The trainer has something for you on 30 levels: level 1, then every even level from 4 to 60, so plan a visit every two levels. The tables below split the 1 to 60 journey into six steps; the first column is the level, the second the abilities you learn for the first time, the third the new ranks with their rank number.

Rogue Spells for Levels 1–10

Rogues pick up 11 new abilities between levels 1 and 10, and the ones that change your play most are Stealth at 1, Evasion at 8, Sprint at 10 and Sap at 10. Level 1 is the busiest visit of this stretch with 4 spells and ranks.

Level New abilities Stronger ranks
1 Eviscerate, Sinister Strike, Stealth, Pick Lock No new ranks
4 Backstab, Pick Pocket No new ranks
6 Gouge Sinister Strike 2
8 Evasion Eviscerate 2
10 Slice and Dice, Sprint, Sap No new ranks

Rogue Spells for Levels 11–20

Rogues pick up 10 new abilities between levels 11 and 20, and the ones that change your play most are Kick at 12, Poised at 18 and Instant Poison at 20. Level 20 is the busiest visit of this stretch with 6 spells and ranks.

Level New abilities Stronger ranks
12 Kick Backstab 2
14 Expose Armor, Garrote Sinister Strike 3
16 Feint Eviscerate 3
18 Ambush, Poised Gouge 2
20 Rupture, Crippling Poison, Instant Poison, Poisons Backstab 3, Stealth 2

Rogue Spells for Levels 21–30

Rogues pick up 10 new abilities between levels 21 and 30, and the ones that change your play most are Vanish at 22, Shank at 24, Kidney Shot at 30 and Deadly Poison at 30. Level 30 is the busiest visit of this stretch with 5 spells and ranks.

Level New abilities Stronger ranks
22 Distract, Vanish Garrote 2, Sinister Strike 4
24 Shank, Detect Traps, Mind-numbing Poison Eviscerate 4
26 Cheap Shot Expose Armor 2, Ambush 2, Kick 2
28 Instant Poison II Rupture 2, Backstab 4, Feint 2, Sap 2
30 Kidney Shot, Disarm Trap, Deadly Poison Garrote 3, Sinister Strike 5

Rogue Spells for Levels 31–40

Rogues pick up 8 new abilities between levels 31 and 40, and the one that changes your play most is Blind at 34. Level 40 is the busiest visit of this stretch with 7 spells and ranks.

Level New abilities Stronger ranks
32 Wound Poison Eviscerate 5, Gouge 3
34 Blind, Blinding Powder Ambush 3, Sprint 2
36 Instant Poison III Expose Armor 3, Rupture 3, Backstab 5
38 Deadly Poison II, Mind-numbing Poison II Garrote 4, Sinister Strike 6
40 Safe Fall, Wound Poison II Eviscerate 6, Mutilate (talent), Feint 3, Stealth 3, Death Mark (talent)

Rogue Spells for Levels 41–50

Rogues pick up 4 new abilities between levels 41 and 50, and the ones that change your play most are Instant Poison IV at 44, Deadly Poison III at 46 and Wound Poison III at 48. Level 46 is the busiest visit of this stretch with 5 spells and ranks.

Level New abilities Stronger ranks
42 No new abilities Slice and Dice 2, Ambush 4, Kick 3, Vanish 2
44 Instant Poison IV Rupture 4, Backstab 6, Shank 2
46 Deadly Poison III Expose Armor 4, Garrote 5, Sinister Strike 7, Gouge 4
48 Wound Poison III Eviscerate 7, Sap 3, Death Mark 2
50 Crippling Poison II Ambush 5, Kidney Shot 2, Mutilate 2

Rogue Spells for Levels 51–60

Rogues pick up 6 new abilities between levels 51 and 60, and the ones that change your play most are Instant Poison V at 52, Mind-numbing Poison III at 52 and Deadly Poison IV at 54. Level 60 is the busiest visit of this stretch with 11 spells and ranks.

Level New abilities Stronger ranks
52 Instant Poison V, Mind-numbing Poison III Rupture 5, Backstab 7, Feint 4
54 Deadly Poison IV Garrote 6, Sinister Strike 8
56 Wound Poison IV Eviscerate 8, Expose Armor 5, Death Mark 3
58 No new abilities Ambush 6, Sprint 3, Kick 4
60 Deadly Poison V, Instant Poison VI Eviscerate 9, Rupture 6, Mutilate 3, Backstab 8, Backstab 9, Gouge 5, Feint 5, Stealth 4, Death Mark 4

When Do Rogues Get Their Key Abilities

Stealth tools, interrupts and poisons are what Rogues ask about most. Here is when each one becomes available.

Ability Level Specialization How you get it
Stealth 1 Subtlety Class trainer
Pick Lock 1 Lockpicking Class trainer
Evasion 8 Combat Class trainer
Sprint 10 Combat Class trainer
Sap 10 Subtlety Class trainer
Kick 12 Combat Class trainer
Instant Poison 20 Poisons Class trainer
Vanish 22 Subtlety Class trainer
Kidney Shot 30 Assassination Class trainer
Deadly Poison 30 Poisons Class trainer
Blind 34 Subtlety Class trainer
Mutilate 40 Assassination Talent, then trainer ranks
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What Changed for Rogue Abilities in WoW Forever

Rogue changes in Forever are mostly new tools rather than new levels. Shank gives the off-hand a strike of its own, Poised makes openers cheaper, and Mutilate and Death Mark arrive as talents. Poisons were rebalanced too: each application of Instant Poison and Deadly Poison hits for less than in Classic.

These 2 abilities moved the most: they are new in Forever, come earlier than in Classic, no longer need a talent, or have a new name.

Ability Level Change against Classic
Poised 18 Not in Classic
Shank 24 Not in Classic

Another 29 Rogue spells keep their level but have new numbers: damage, healing, cost, cooldown or spell power scaling. Hover a spell in the planner above to see what changed for that exact rank.

Rogue Abilities That Come From Talents

Some Rogue abilities start as a talent. You put the point into the talent tree to get the first rank, and after that the trainer sells the higher ranks like any other spell. Others stay talent-only and the trainer never teaches them. The earliest level is when you can reach that row of the tree with every point in it.

Ability Talent tree Ranks from the trainer
Mutilate Assassination Rank 2 at 50, Rank 3 at 60
Death Mark Subtlety Rank 2 at 48, Rank 3 at 56, Rank 4 at 60
Riposte Combat Talent only, from level 20
Premeditation Subtlety Talent only, from level 20
Cold Blood Assassination Talent only, from level 25
Ghostly Strike Subtlety Talent only, from level 25
Venom Assassination Talent only, from level 30
Blade Flurry Combat Talent only, from level 30
Preparation Subtlety Talent only, from level 30
Hemorrhage Subtlety Talent only, from level 30
Adrenaline Rush Combat Talent only, from level 40

You can plan these points in our WoW Forever Rogue talents guide, which explains every tree and the builds for leveling, dungeons and PvP.

Rogue Spell List by Specialization

The same 51 abilities grouped the way your spellbook groups them. Each line shows when you learn the first rank and, for spells with ranks, how many there are and when the last one comes.

Assassination Spells

Combat Spells

  • Sinister Strike: level 1, 8 ranks up to level 54
  • Backstab: level 4, 9 ranks up to level 60
  • Gouge: level 6, 5 ranks up to level 60
  • Evasion: level 8
  • Sprint: level 10, 3 ranks up to level 58
  • Kick: level 12, 4 ranks up to level 58
  • Feint: level 16, 5 ranks up to level 60
  • Shank: level 24, 2 ranks up to level 44

Subtlety Spells

Lockpicking Spell

Poisons Spells

Rogue Trainer Tips for Leveling

Rogues buy a lot of poison ranks, so time your visits:

  • Pick Lock is available from level 1 in Forever, so you can open lockboxes as soon as your skill allows.
  • Level 20 is a key visit: Rupture and the poison training with Instant Poison and Crippling Poison.
  • Shank at 24 is worth buying immediately if you dual wield: it never misses and gives energy back.
  • Each poison rank is a separate recipe; you only need the newest rank of the poisons you actually use.

For the route, rotation and gear while you level, see our WoW Forever Rogue leveling guide.


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More WoW Forever Rogue Guides

These guides cover the rest of your Rogue, from talents to the class quests:

The same level-by-level lists exist for every class: Warrior abilities, Paladin abilities, Hunter abilities, Priest abilities, Shaman abilities, Mage abilities, Warlock abilities and Druid abilities.

WoW Forever Rogue Abilities FAQ

These are the questions players ask most about when Rogues learn their spells.

What level do Rogues get Vanish in WoW Forever?

Rogues learn Vanish at level 22 in WoW Forever from the class trainer.

What level do Rogues get Pick Lock in WoW Forever?

Rogues learn Pick Lock at level 1 in WoW Forever from the class trainer. You still need lockpicking skill for harder locks, which grows as you open them.

What level do Rogues get Kick in WoW Forever?

Rogues learn Kick at level 12 in WoW Forever from the class trainer.

What level do Rogues get Sprint in WoW Forever?

Rogues learn Sprint at level 10 in WoW Forever from the class trainer.

What level do Rogues get Kidney Shot in WoW Forever?

Rogues learn Kidney Shot at level 30 in WoW Forever from the class trainer.

What level do Rogues get Blind in WoW Forever?

Rogues learn Blind at level 34 in WoW Forever from the class trainer.

What level do Rogues get Sap in WoW Forever?

Rogues learn Sap at level 10 in WoW Forever from the class trainer.

What level do Rogues get Evasion in WoW Forever?

Rogues learn Evasion at level 8 in WoW Forever from the class trainer.

How often should a Rogue visit the class trainer in WoW Forever?

Every two levels. Between 1 and 60 a Rogue has something new to train on 30 levels: level 1, then every even level from 4 to 60, so a trip at 4, 6, 8 and so on never misses a rank.

What abilities are new for Rogues in WoW Forever?

Poised and Shank are new, come earlier than in Classic or no longer need a talent. The table in the changes section above says what moved for each one.

What level do Rogues get poisons in WoW Forever?

At level 20. The trainer teaches Instant Poison and Crippling Poison then, Mind-numbing Poison at 24, Deadly Poison at 30 and Wound Poison at 32, with stronger versions every few levels up to 60.

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