WoW Forever has been in beta since September 17, and Blizzard ships a new build roughly every week, each one with its own development notes. Those notes decide what the game will look like on November 4: talents move between rows, racials get replaced, Honor costs jump by half, and whole abilities like Tiger's Fury disappear. This page keeps every build in one place, newest first, with the changes that matter for players rather than the full bug list.
Each section below covers one build and groups its changes by topic: classes, racials, professions, PvP and the rest. The schedule at the top shows what is still to come before launch, and the page will keep tracking live patches once the game is out.
The beta is close to its end, and the next dates are already set.
| Date | Event |
|---|---|
| October 21, 2026 | Stress test on the live realms at 2:00 p.m. PDT / 19:00 CEST; the beta goes offline for it and reopens afterwards |
| October 27 to November 3, 2026 | Early Name Reservation for upgrade edition owners |
| November 4, 2026, 3:00 p.m. PST | WoW Forever launches worldwide |
| December 9, 2026 | First raids open: Hyjal Summit and the Barrow Deeps |
Launch times for every region, from Los Angeles to Sydney, are in our WoW Forever release date guide.
The October 15 build is the biggest balance pass of the beta. It rewrote most racials, made several class buffs raid-wide and added a stand-still delay to ranged attacks.
Weapon specialization racials are gone and critical strike bonuses took their place. The changes below are the ones most likely to shift race choice.
For how the new racials rank, see our WoW Forever race tier list.
Wands and Hunter Auto Shot now require you to stand still for 0.5 seconds before shooting, as in early World of Warcraft. Raid-wide buffs are the other theme of the build.
Scrolls now trigger the global cooldown, many crafted items sell to vendors for less, and Draught of Predatory Senses became a combat potion. On the Legacy side, Bartering no longer discounts training and repairs. In PvP, battleground Marks of Honor now stack to 30 (was 20).
A new tutorial for new players arrived with this build, along with an Auto Attack and Auto Shot switch for Hunters, an Auction House column for equippable level and restored level-up messages.
The October 8 build opened the City of Dalaran dungeon and made dungeon leveling much faster.
Experience from killing creatures in dungeons went up by about 20%. A bug that cut experience for everyone in a party with a higher-level player was fixed, so only your own level now matters, as in Classic Era. Classic looting also returned: creatures that dropped nothing can still be interacted with.
Rage was the main fix. Several bugs had reduced the Rage Warriors and Druids gained from taking damage, and Rage gains were rebalanced around questing armor values.
All beta players received 16 Legacy Points to test the system, and Legacy respecs now cost 1 silver during the beta. Voice chat can use Discord Voice, quest types and level requirements show in the quest log, and View Talents was added to the target menu.
The October 1 build raised the level cap to 30 and made the first big changes to PvP costs and Fury Warriors.
The beta level cap rose to 30 with a new dungeon, Excavation Site: Wetlands (26 to 31), plus Razorfen Downs and Uldaman. Barbershops opened in Darnassus and Thunder Bluff.
Most Honor costs for PvP gear and upgrade tokens rose by about 50%, and the Honor cap went from 15,000 to 25,000 to match. Dungeon quests now give 50% less extra experience, a change Blizzard tied to feedback on leveling speed.
Two specs were reshaped in this build, Feral Druid and Fury Warrior.
Campfires no longer burn characters below level 5. The Boosted Rest debuff from the Camp Tent got a clearer icon and tooltip. Skinned creatures disappear after one skin again. For more on camps, see our WoW Forever camping guide.
The first patch of the beta fixed campfires and started the class balance pass.
Crafting or casting no longer stands you up while you wait for your campfire buff, and sitting, lying down, sleeping and kneeling all count. Talent respecs cost 1 silver during the beta.
The first balance pass touched every class.
These are the questions players ask most about Forever's patches.
On October 15, 2026. It reworked the racials and made several class buffs raid-wide.
Blizzard has not announced an end date yet. On October 21, 2026 WoW Forever runs for a few hours on the live realms as a stress test, moved there from October 19. When the stress test ends, every character made for it is deleted, and the beta reopens.
Level 30, raised from the starting cap with the October 1 build.
Yes. Blizzard calls Forever a permanent home with new content added over time, and the first raids open on December 9, 2026. This page will track each patch.
These guides go deeper on the systems the patches keep changing.