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WoW Forever Solo Gold Farming Guide

Solo farming in WoW Forever is about finding enemies that drop something worth selling and killing them alone, faster than anyone else can. The first week on the live servers confirmed which classes do it best: Rogues soloing rare bosses in Scarlet Monastery, Gnomeregan and Razorfen Kraul for blue weapons that sell for gold, Warlocks clearing the Scarlet Monastery Graveyard with a Voidwalker, Warriors pulling 10 to 15 enemies in the Ruins of Lordaeron and Mages clearing Zul'Farrak from level 40. Blizzard nerfed the Mage and Paladin AoE farms that dominated Classic on purpose, removed the Scarlet Monastery chests that Rogues looted on the beta, and Auction House prices for most materials fell by half or more in the first week.

This guide shows the best classes for solo farming, a step-by-step plan for every rare boss a level 30 Rogue can solo, how Mages, Warlocks, Warriors, Paladins and Hunters farm after the launch tuning and the hotfixes up to November 9, how much each farm makes, and which materials still sell at level 50 to 60. For gold from professions and the auction house, see our WoW Forever gold making guide.

Best Classes for Solo Farming in WoW Forever

Based on the first week on the live servers, the launch class tuning and the hotfixes up to November 9:

Class How it farms Verdict
Rogue Stealth past trash to rare bosses, then solo them with Riposte and stuns Best at boss farms for blue items; the chest farm is gone
Warlock Voidwalker tanks, DoTs and Fear do the rest; very safe Steady, low risk; the Voidwalker got more health on November 6
Warrior (Protection) Pulls 10 to 15 enemies, rage capped from blocks, Cleave and Thunder Clap Best AoE farmer after the Paladin nerfs
Mage Arcane Explosion and Blizzard pulls in the open world, Zul'Farrak from level 40 The highest gold per hour reported since launch
Hunter Pet tanks, Feign Death resets fights, steady single pulls, Skinning on beasts Steady, little downtime; Blizzard is making pets sturdier
Paladin (Protection) Consecration on packs of 3 to 4 humanoids Good on small packs, no more Classic mega-pulls
Blizzard has not published how many instances you can enter per hour in WoW Forever. Players on the live servers report a lockout after about 5 new instances in an hour, the same limit as in Classic, and every reset counts as a new instance. Plan your dungeon farms around 5 runs an hour.

Rogue: Soloing Bosses in SM, Gnomeregan and Razorfen Kraul

A level 30 Rogue can solo five rare bosses that drop some of the best blue items at that level, which sell well to other players. The setup that works:

  • Combat talents down to Hack and Slash, with Riposte for the disarm, and 3 points in Master of Deception to sneak past trash.
  • Enchant Weapon - Recovery on both weapons: it heals 5% of your health when a boss dodges or parries you, once every 10 seconds per weapon.
  • Poisons and sharpening stones now stack in Forever, so use both, especially on bosses immune to poison.
  • Talented from the Legacy tree gives you talents earlier, see our Legacy builds guide.
  • A macro that targets the rare by name: spam it at the entrance to see if the boss is up before you go in.
  • Thistle Tea refills your Energy during Evasion, and Gouge buys time to regain Energy. Below level 30, take Improved Gouge.
Boss Dungeon Best drop Difficulty
Fallen Champion SM Graveyard Ebon Vise 39% Easy
Viscous Fallout Gnomeregan Toxic Revenger 18%, Acidic Walkers 59% Easy
Azshir the Sleepless SM Graveyard Ghostshard Talisman 34% Medium
Aggem Thorncurse Razorfen Kraul Thornspike 43% Medium
Ironspine SM Graveyard Ironspine's Eye 39% Hard

Drop chances are from Wowhead. The blue items sell to other players for a few gold each, and the price drops as more Rogues farm them, so check the Auction House before you sell.

Scarlet Monastery Graveyard Rares

Three rares share the Graveyard: Azshir the Sleepless, Fallen Champion and Ironspine. Only one spawns at a time, in the mausoleums on either side or at the back. If none is up, reset: the chests that Rogues looted in Scarlet Monastery on the beta are gone on the live servers. All of them drop Silk Cloth, and their loot tables now include new Tailoring and Leatherworking patterns. Learn the dungeon in our Scarlet Monastery guide.

Interrogator Vishas at the start of the Graveyard drops the Torturing Poker and can be soloed with consumables, but most Rogues find him too hard while leveling. Shadow Protection Potions help.

Gnomeregan: Viscous Fallout

Viscous Fallout drops Toxic Revenger, a slow dagger that hits hard and is a great main hand for Backstab and Ambush, plus Hydrocane and Acidic Walkers. Jump down onto the cog after you enter, mark the boss, and kill the water elementals along the outer edge to make room, because he patrols the whole room. The hard part is pulling him alone into your cleared area. After that he has no dangerous abilities: fight him face to face and use cooldowns if needed. He is an elemental, so poisons do nothing: use sharpening stones instead. Go in at level 30. At 27 or 28 it takes every cooldown and Improved Gouge, and some players fail it even at 30. Pull him with a bow, hug the wall and use Sprint if the pull goes wrong. More in our Gnomeregan guide.

Viscous Fallout, a green elemental boss, walking toward a Rogue in Gnomeregan

Razorfen Kraul: Aggem Thorncurse

Aggem Thorncurse drops Thornspike. Stealth to the right following the map, then double back left: you reach him without killing any trash. He summons a level 20 elite Boar Spirit several times, so save Blade Flurry and cooldowns for the add or kill it fast so you never fight two at once. Kick his Chain Heal, and use Riposte against his weapon. If a boar is still up when he dies, Gouge it, bandage and finish it. See our Razorfen Kraul guide.

Aggem Thorncurse standing in his hut in Razorfen Kraul before the pull

Wailing Caverns: Lord Cobrahn at Level 20

Rogues can start earlier with Lord Cobrahn in Wailing Caverns, who drops Leggings of the Fang, Cobrahn's Grasp and Robe of the Moccasin. Aim for about 1,000 health and Enchant Weapon - Recovery on at least one weapon. Wait for the patrolling Druid of the Fang to walk to him, Sap Cobrahn, kill the two Deviate Pythons, bandage while he is sapped, then fight with Slice and Dice up for more parries. When he turns into a snake at 30 to 40% health, use Evasion and burst him down. More in our Wailing Caverns guide.

Blind is learned at level 34 and gives you another escape and reset on all of these bosses. Rank 2 of Sprint at 34 also makes the run to the first mausoleum safer.

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Warlock: Scarlet Monastery Graveyard

Warlocks farm the same three Graveyard rares with less risk, and the November 6 hotfix gave the Voidwalker about 40 more health at every level. The Voidwalker does most of the work, and the Felhunter handles Azshir the Sleepless:

On the beta economy, one player made about 8 gold in 65 minutes from trash, Vishas and auction house greens, plus the occasional rare. Silk and green items sell for less since launch, so expect a little less. The rares only have about 4,000 health.

Warrior: AoE Farming in Ruins of Lordaeron

A Protection Warrior is the strongest melee AoE farmer in WoW Forever. With Shield Specialization 5/5 and Master of Defense 2/2, every block, dodge and parry gives Rage, so you stay rage capped with 10 to 15 enemies on you. Spam Cleave, use Revenge on cooldown and keep Thunder Clap up, which now slows attack speed by 20%. Gear with health regeneration, and play Undead for Touch of the Grave.

The best Warrior farm is a short loop inside the Ruins of Lordaeron dungeon: both rows of spiders, the banshees and wraiths, then the gargoyles at the top, then leave and reset the instance, about 10 minutes per run, which fits the limit of about 5 instances an hour. On the beta it made 6 to 8 gold per hour from vendor items plus one or two Bind on Equip blues worth 6 to 7 gold each, about 11 to 20 gold per hour in total. Blues sell for less on the live servers, so expect the lower end. More in our Ruins of Lordaeron guide.

Mage AoE Farming After the Nerfs

Blizzard cut the slow from Improved Blizzard from 65% to 40% and shortened Cone of Cold to "reduce the power of Frost Mages to AoE farm instances". Classic dungeon mega-pulls are out, but Mage AoE damage itself was not capped: there is no 4-target limit on Arcane Explosion or Blizzard. Enemies you kite for a long time now reset and evade more often, so hold their attention with Arcane Explosion instead of running in circles. How Mages farm now:

  • Levels 14 to 23: pull 4 to 8 enemies with a wand, gather them, Arcane Explosion, Frost Nova, Flamestrike on the frozen pack, finish with Arcane Explosion.
  • From about 23 with Improved Blizzard: kite with Blizzard in smaller pulls than in Classic, jumping fences so enemies have to path around.
  • Zul'Farrak from level 40: streamers who farm it solo report 40 to 50 gold an hour plus experience, the best number anyone has shown since launch. At 30 the same kind of farm makes only 3 to 4 gold an hour. Expect to die a few times: enemies there are slowed less than on the beta and the old safe spots work differently. See our Zul'Farrak guide.
  • Open-world spots by level: Westfall gnolls and the Barrens at 14 to 22, Hillsbrad and Duskwood at 22 to 31, including the Nightbane camp south-west of the Rotting Orchard, Arathi at 30 to 36, Swamp of Sorrows at 35 to 40, the Tanaris bandits and pirates at 41 to 50 and the Plaguelands from 50.
  • Engineering bombs like the Large Copper Bomb and the Mage Scroll of Cryoblast replace lost crowd control. See our Mage scrolls guide.
  • Pick quiet spots. Blizzard lowered the number of players per zone in the most crowded places on November 9, but famous Classic farm spots are still busy, and a small pull in an empty camp beats a big contested one.
WoW Forever Duskwood map with the Nightbane Vile Fang and Tainted One camp south-west of the Rotting Orchard

Paladin, Hunter and Druid Farming

Paladin. Some guides now rank the Paladin first for solo gold, but not for the reasons Classic players expect. Early beta videos showed Protection Paladins pulling 14 Riverpaw gnolls at once in Westfall. That is over: Consecration now deals real damage only to the first 4 enemies, and on October 15 its spell power scaling fell from 0.095 to 0.042, with less mana from Shield Specialization. Paladins still solo small packs of 3 to 6 well with Seal of Fury, Retribution Aura and thorns like the Iron Shield Spike, and Hammer of Justice on dangerous casters. Pull humanoid camps of 3 to 4 enemies, the Consecration cap, and the gold comes from coins and cloth. Paladin farm videos from early in the beta show pulls that no longer work.

Hunter. The pet tanks while you shoot, Feign Death resets a bad fight, and you spend little time eating. Hunters solo the Graveyard rares with Freezing Trap and line of sight, but in Forever you cannot tame beasts above your level, and Multi-Shot does not turn your pet into an AoE tank. Since November 9 targeting an enemy from very far away no longer pulls it, and on November 10 Blizzard fixed a bug that had given pets 150% of their normal health, so they now have 115%. Hunters with Skinning make the most from beasts: turtles in Thousand Needles, Tanaris and the Hinterlands are good targets.

Druid. Feral Druids can stealth to the Graveyard rares like Rogues, and the Fallen Champion is an easy kill in cat form. Druids also make the best gatherers thanks to travel form.

What to Farm and Gold per Hour

These are the results players have shown for each farm, from the live servers where they exist and from the beta where nobody has measured the farm since. Open-world spots for levels 30 to 45, priced with the EU Auction House, are in our WoW Forever gold farming spots guide. The spots for max level are in our WoW Forever level 60 gold farming guide.

Farm Class and level Gold per hour
Zul'Farrak with AoE pulls Frost Mage, 40 and up 40 to 50 plus experience, reported by streamers on November 10
Owlbeasts in the Hinterlands for Giant Eggs Any, 42 to 47 About 13 at 100 kills an hour, EU prices of November 13
Open-world beasts with Skinning Any, 30 to 40 About 10, reported by players since launch
Herbalism at Witherbark Village, Arathi, with Bountiful Harvest Any, Herbalism 160 About 45 on the beta, much less now that herb prices fell
Ruins of Lordaeron dungeon loop with resets Protection Warrior, 30 11 to 20 on the beta
Nightbane camp, Duskwood Frost Mage, 29 to 31 About 10 on the beta
SM Graveyard rares and trash Warlock, 30 About 8 on the beta, plus rare drops
Bael'dun mine, Southern Barrens, with Mining Any, 22 to 24 About 7.5 on the beta
Rare bosses for blue items Rogue, 30 Per drop: a boss blue or pattern sold for up to 10 gold on the beta, often less now

Besides gold, every farm drops Silk Cloth and Mageweave Cloth for Tailors and Waylaid Crates for the Merchant's Favor vendors, which also drop in dungeons since November 9. Two Forever changes shape what is worth farming: Blizzard keeps cutting the vendor price of crafted items, so crafting to sell to a vendor no longer pays, and Bind on Equip items whose look you have not collected become soulbound when you sell them to a vendor.

What Still Sells at Level 50 to 60

Prices for most leveling materials collapsed in the first week. On the EU Auction House, Mageweave Cloth fell from 10 to about 4.5 silver between November 7 and 10, Thick Hide from 99 to about 9 silver and Mithril Bars from 12 to 9 silver. What still pays is high-level material that only a few characters can gather yet. These were the best sellers on November 13:

Item Where it comes from Price, EU, November 13
Black Lotus Herbalism 300, Winterspring, Burning Steppes, Eastern Plaguelands and Silithus About 11 gold, down from about 40 on November 10, with 46 listed
Essence of Water Water elementals of level 50 and up About 8 gold
Essence of Fire Fire elementals of level 50 and up About 1 gold, down from 7.5 gold on November 10
Golden Pearl A rare find in Big-mouth Clams About 2.3 gold
Large Radiant Shard Disenchanting blue items of level 46 to 50 About 1.8 gold
Devilsaur Leather Skinning the devilsaurs in Un'Goro Crater About 74 silver, down from 12 gold on November 9
Mountain Silversage and Icecap Herbalism 280 and 290 About 40 to 50 silver
Golden Sansam and Dreamfoil Herbalism 260 and 270 15 to 20 silver
Thorium Bar Mining 245 and smelting About 18 silver, down from 1 gold on November 9
Runecloth Humanoids from level 50 About 7 silver, but over 7,500 listed and it sells fast

Expect these prices to fall too as more characters reach 50 and 60, and the first raids on December 9 will raise the demand for herbs, essences and potions again. If you would rather skip the farm, you can buy WoW Forever gold, or our WoW Forever leveling service gets your character to the level where farming pays most.

Solo Farming Tips

  • Reset a dungeon by right-clicking your portrait outside the portal. Walking in and out is free, only new instances count.
  • Creatures now regenerate health out of combat, so a boss you leave will be back at full health.
  • Use a "no gear" set for risky pulls if you expect to die: repairs eat farm profit.
  • Resistance potions make bosses with Nature or Fire attacks much easier.
  • Sell instances to other players: someone will pay for an instance where a rare is up.
  • The Rogue disguise chest farm in Scarlet Monastery is gone: the chests were removed before launch.
  • Prices fall fast, so sell in small stacks early instead of hoarding. The minimum deposit is still 1 silver: Blizzard pulled the cut to 1 copper until the November 17 maintenance.

WoW Forever Gold
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More WoW Forever Farming Guides

Pick your class with our best leveling class guide, and see the dungeons overview for every dungeon in the game. These guides go further:

WoW Forever Solo Farming FAQ

These are the questions players ask most often about solo farming.

What is the best class for solo gold farming in WoW Forever?

Mage for the highest gold per hour, with Zul'Farrak from level 40. Rogue for boss farms, Protection Warrior for AoE pulls, Paladin for small packs and Warlock for safe, steady farming.

Is there an instance limit in WoW Forever?

Blizzard has not published one. Players report being locked out after about 5 new instances in an hour, the same as in Classic, so plan for 5 runs an hour.

Can Mages still AoE farm after the nerf?

Yes, with smaller pulls, and Zul'Farrak from level 40 is the best Mage farm right now. Blizzard reduced the slow from Improved Blizzard and the duration of Cone of Cold, but there is no target cap on Mage AoE damage.

Is Protection Paladin still good for AoE farming?

For small packs, yes. Consecration does real damage only to 4 enemies and scales less with spell power than early in the beta, so pull 3 to 4 humanoids at a time instead of whole camps.

Do sharpening stones stack with poisons?

Yes. In WoW Forever a Rogue can use a sharpening stone and a poison on the same weapon.

Does Enchant Weapon - Recovery work on both weapons?

Yes. Each weapon can heal you for 5% of your health once every 10 seconds when the enemy dodges or parries.

Do dungeon monsters still give experience?

Yes. Blizzard raised the experience from dungeon kills by about 20% on October 8 and by another 50% in a live hotfix on November 8, while only the bonus experience from dungeon quests was halved. Questing outdoors is still faster than grinding dungeons, though the gap is smaller now.

How much gold can you make per hour solo in WoW Forever?

Between about 10 gold an hour for open-world mobs with Skinning at level 30 to 40 and 40 to 50 gold an hour for a Mage farming Zul'Farrak at 40 and up, as reported since launch. Prices for most materials fell sharply in the first week, so beta numbers are too high.

What sells best at level 60 in WoW Forever?

High-level herbs like Black Lotus, elemental essences such as Essence of Water, Golden Pearls and enchanting shards. Runecloth is cheap but sells in large numbers.

Update history 2
  1. Added the November 8 dungeon kill XP increase.
  2. Release

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