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WoW Forever Dungeons List

Updated 06 Oct 2026 | Author: Kir | ~4 min

Since the very launch of World of Warcraft, dungeons have been one of the most exciting parts of the game and a great alternative to questing during leveling, while also allowing players to prepare for endgame content with quality PvE gear. WoW Forever will also continue to develop this direction in the updated Azeroth — from launch, players will have access to nine new adventures in addition to the preserved and slightly reworked old ones, and more in the future. We'll talk about what dungeons look like in WoW Forever in our guide.

Classic Dungeons in WoW Forever

Unlike the Classic raids, which apart from Onyxia's Lair will not be available at the launch of WoW Forever, the situation with dungeons is different. All of them remain in the game, which will surely help brighten up the leveling process for players through their quests and gear. Let's refresh our memory on the list of Classic dungeons in World of Warcraft:

  • Ragefire Chasm — 13–18 — Orgrimmar, Durotar
  • Wailing Caverns — 15–25 — The Barrens
  • The Deadmines — 18–23 — Westfall
  • Shadowfang Keep — 22–30 — Silverpine Forest
  • The Stockade — 22–30 — Stormwind City
  • Blackfathom Deeps — 24–32 — Ashenvale
  • Gnomeregan — 29–38 — Dun Morogh
  • Razorfen Kraul — 30–40 — The Barrens
  • Scarlet Monastery: Graveyard — 28–38 — Tirisfal Glades
  • Scarlet Monastery: Library — 29–39 — Tirisfal Glades
  • Scarlet Monastery: Armory — 32–42 — Tirisfal Glades
  • Scarlet Monastery: Cathedral — 35–45 — Tirisfal Glades
  • Razorfen Downs — 40–50 — The Barrens
  • Uldaman — 42–52 — Badlands
  • Zul'Farrak — 44–54 — Tanaris
  • Maraudon — 46–55 — Desolace
  • The Temple of Atal'Hakkar (Sunken Temple) — 50–60 — Swamp of Sorrows
  • Blackrock Depths — 52–60 — Blackrock Mountain, Searing Gorge/Burning Steppes
  • Lower Blackrock Spire — 55–60 — Blackrock Mountain, Searing Gorge/Burning Steppes
  • Upper Blackrock Spire — 58–60 — Blackrock Mountain, Searing Gorge/Burning Steppes
  • Dire Maul — 58–60 — Feralas
  • Scholomance — 58–60 — Western Plaguelands
  • Stratholme — 58–60 — Eastern Plaguelands

According to current information, they haven't undergone serious reworking, offering players the already familiar gameplay experience. However, some loot from dungeons has become far more interesting. We don't have a full list yet due to the level cap on the Beta, but even right now we can highlight the following novelties:

  • Smelting Pants from the Deadmines received an effect allowing players to speed up metal smelting by 25%.
  • The Embrace Of The Viper set from Wailing Caverns allows Druids to transform into a snake in Cat form.
  • Coldflame Saber, obtained from the Shadowfang Keep dungeon, allows Mages to deal melee damage to frozen enemies.

Surely, many more amazing discoveries await us in the future after the game's release — stay with us to keep track of them.

WoW Forever New Dungeons

In addition to all the old dungeons, from November 4 players will be able to explore nine completely new ones. Let's take a look at the list:

  • Hall of Thanes — 13–18 — Ironforge, Old Ironforge
  • Ruins of Lordaeron — 15–20 — Tirisfal Glades, Lordaeron
  • Excavation Site — 24–29 — Wetlands, Whelgar's Excavation Site
  • City of Dalaran — 28–33 — Alterac Mountains, Dalaran
  • The Drowned City — 35–40 — Stranglethorn Vale, off the coast
  • Krol'Dok Stronghold — 40–45 — Riverglades
  • Alcaz Prison — 48–53 — Dustwallow Marsh, Alcaz Island
  • Blackmaw Hold — 55–60 — Northern Azshara
  • Shaper's Terrace — 58–60 — Un'Goro Crater

Hall of Thanes, Ruins of Lordaeron, and Excavation Site became available during the Beta and showed that the new encounters allow for a new experience in terms of lore, but hardly in terms of gameplay — they're completed exactly like the old dungeons.

However, the expanded pool of dungeons in WoW Forever is definitely positive news, because they provide an opportunity to greatly diversify leveling. That's partly why the developers made certain changes to the amount of experience characters can get from runs: now mobs and bosses in dungeons give less XP, while quests give far more. This way it's worth visiting them once during leveling, but not spamming one after another, hiding other interesting activities in the open world from yourself.

WoW Forever Future Dungeons

As is known, WoW Forever will certainly be a game with horizontal development in the near future — characters won't be able to level above 60, but new content will be added to the game periodically. This also applies to dungeons: from the developers' plans, which you can find in our separate WoW Forever Roadmap, it's already clear that in spring and summer 2027 we'll get at least two new dungeons each. There are no details about them yet, but as soon as the information is made public, we'll update this article right away.

Don't forget to check out our WoW Forever Announcement overview to learn more about all the novelties and changes the game has in store for us. Also, the WoW Forever Roadmap overview may be useful to you, as it will give you an idea of what to expect in future updates.

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