Leatherworking in WoW Forever uses a lot of leather, hides, thread, dyes, and recipe-specific reagents. Going in without a route can get expensive quickly, especially once recipes turn yellow or green and start giving skill points less reliably.
This WoW Forever Leatherworking leveling guide covers the full 1-300 progression, material estimates, trainer locations, the Heavy Hide alternative, Artisan training, and a 225-300 recipe path based on current Forever recipe skill data.
Leatherworking pairs best with Skinning, since leather and hides make up most of the profession cost. Without Skinning, you can buy those materials from the Auction House. Thread, dye, and salt are different; those are usually much cheaper from profession supply vendors.
WoW Forever changes several Leatherworking skill windows compared with older leveling routes. Some recipes turn yellow, green, or grey earlier than players may expect, so the ranges below follow Forever-specific values instead of relying on older-era breakpoints.
Do not sell saved belts, cured hides, or intermediate leather before you pass the later recipes that consume them.
The 1-225 quantities below follow the WoW-Professions Forever route. Yellow recipes can require a few additional crafts, so keeping a small reserve is useful. The Heavy Hide and no-Heavy-Hide branches replace each other, which means you only need materials for one of them.
| Material | Approx. Amount | Notes |
|---|---|---|
| Ruined Leather Scraps | 100 | Alternative: start with about 60x Light Leather instead. |
| Light Hide | 27 | For Cured Light Hide. |
| Light Leather | 415 | Main Apprentice/Journeyman material. |
| Medium Leather | 250-320 | Depends on the Heavy Hide branch. |
| Medium Hide | 10 | For Cured Medium Hide. |
| Heavy Hide | 20 | Buy this only if it is cheaper than the no-Heavy-Hide alternative. |
| Heavy Leather | 224+ / 394+ | Lower total with Heavy Hide; higher without it. |
| Cured Heavy Hide | 26 | Alternative: buy 26x Heavy Hide and cure them yourself if cheaper. |
| Thick Leather | 315 | Used from Nightscape Headband through Nightscape Pants. |
| Moss Agate | 15 | Only for the Barbaric Leggings alternative. |
| Iron Buckle | 10 | Only for the no-Heavy-Hide route. |
For 225-300, one fixed shopping total is less useful. The amount you spend depends on the patterns you use and how many skill-ups you get once recipes change color, so the route below lists materials per craft instead.
Apprentice Leatherworking is available in every capital city. Several starting zones also have nearby trainers, which can save an early trip to a capital.
| Faction / Race | Location | Trainer |
|---|---|---|
| Horde | Orgrimmar | Kamari |
| Horde | Undercity | Dan Golthas |
| Horde | Thunder Bluff | Mak |
| Alliance | Stormwind City | Randal Worth |
| Alliance | Ironforge | Gretta Finespindle |
| Alliance | Darnassus | Darianna |
| Tauren | Bloodhoof Village, Mulgore | Chaw Stronghide |
| Undead | Road southeast of Brill | Shelene Rhobart |
| Human | Crystal Lake, Elwynn Forest | Adele Fielder |
| Night Elf | Teldrassil | Nadyia Maneweaver |
| Skyborne | Zephras Isle | Emerii Tallgust / Indari Sunseam |
| Rank | Requirement | Horde | Alliance |
|---|---|---|---|
| Journeyman | 50 Leatherworking, level 10 | Karolek - Orgrimmar; Arthur Moore - Undercity; Tarn - Thunder Bluff | Simon Tanner - Stormwind; Fimble Finespindle - Ironforge; Faldron - Darnassus |
| Expert | 125 Leatherworking, level 20 | Una - Thunder Bluff | Telonis - Darnassus |
| Artisan | 200 Leatherworking, level 35 | Hahrana Ironhide - Camp Mojache, Feralas | Drakk Stonehand - Aerie Peak, The Hinterlands |
| Skill | Craft | Materials | Notes |
|---|---|---|---|
| 1-30 | 33x Light Leather | 100x Ruined Leather Scraps | Yellow from 20. If starting with Light Leather, make Light Armor Kit instead. |
| 30-55 | 27x Cured Light Hide | 27x Light Hide; 27x Salt | Keep at least 24 for Light Leather Pants later. |
| Skill | Craft | Materials | Notes |
|---|---|---|---|
| 55-75 | 21x Embossed Leather Gloves | 63x Light Leather; 42x Coarse Thread | Last five points are yellow. |
| 75-80 | 8x Medium Leather | 32x Light Leather | Conversion step. |
| 80-90 | 10x Cured Medium Hide | 10x Medium Hide; 10x Salt | Keep all 10 for Dark Leather Belt. |
| 90-100 | 19x Fine Leather Belt | 114x Light Leather; 38x Coarse Thread | Keep 10 belts for Dark Leather Belt. |
| 100-115 | 24x Light Leather Pants | 240x Light Leather; 24x Cured Light Hide; 24x Fine Thread | Yellow throughout the range. |
| 115-125 | 10x Dark Leather Belt | 10x Fine Leather Belt; 10x Cured Medium Hide; 20x Fine Thread; 10x Gray Dye | Uses the saved belts and hides. |
| 125-130 | 7x Heavy Leather | 35x Medium Leather | Conversion step. |
This is the point where Auction House prices matter. Compare Heavy Hide against the alternative Heavy Leather route before buying anything in bulk. Use the Cured Heavy Hide path if 20 Heavy Hide costs less than roughly 170 Heavy Leather plus 15 Moss Agate.
| Skill | Craft | Materials | Notes |
|---|---|---|---|
| 130-140 | 20x Cured Heavy Hide | 20x Heavy Hide; 60x Salt | Save them for later. |
| 140-155 | 16x Hillman's Leather Gloves | 224x Medium Leather; 64x Fine Thread | Yellow from 145. |
| 155-165 | 10x Barbaric Shoulders | 80x Heavy Leather; 10x Cured Heavy Hide; 20x Fine Thread | |
| 165-175 | 10x Guardian Gloves | 40x Heavy Leather; 10x Cured Heavy Hide; 10x Silken Thread |
| Skill | Craft | Materials | Notes |
|---|---|---|---|
| 130-150 | 21x Hillman's Leather Gloves | 294x Medium Leather; 84x Fine Thread | Yellow from 145. |
| 150-165 | 15x Barbaric Leggings | 150x Heavy Leather; 30x Fine Thread; 15x Moss Agate | Pattern sold in Thousand Needles, Arathi Highlands, and Ashenvale. |
| 165-175 | 10x Barbaric Harness | 140x Heavy Leather; 20x Fine Thread; 10x Iron Buckle |
| Skill | Craft | Materials | Notes |
|---|---|---|---|
| 175-195 | 26x Guardian Gloves | 104x Heavy Leather; 26x Cured Heavy Hide; 26x Silken Thread | Yellow from 185. |
| 195-210 | 21x Nightscape Headband | 105x Thick Leather; 42x Silken Thread | Yellow from 200. |
Yellow recipes can take extra crafts. Do not buy the exact minimum and assume every craft will award a skill point.
Train Artisan at 200 Leatherworking and character level 35 from Hahrana Ironhide or Drakk Stonehand. From 210 to 225, continue with Nightscape Pants.
| Skill | Craft | Materials | Notes |
|---|---|---|---|
| 210-225 | 15x Nightscape Pants | 210x Thick Leather; 60x Silken Thread | Learn this recipe from the Artisan Leatherworking trainers. |
From 225 onward, the route follows current Forever recipe skill windows rather than one rigid shopping list. Pattern availability and realm prices can change what is cheapest, so think of this as a practical progression path and compare costs before committing to a large batch.
| Skill | Craft | Materials per Craft | Notes |
|---|---|---|---|
| 225-235 | Rugged Armor Kit | 5x Rugged Leather per craft | Trainer recipe. Yellow at 225, green at 235, grey at 245; craft until 235 and expect variable skill-ups. |
| 235-255 | Wicked Leather Gauntlets | 8x Rugged Leather; 1x Black Dye; 1x Rune Thread per craft | Requires Pattern: Wicked Leather Gauntlets. Orange through the early part of this range in current Forever data. |
| 255-260 | Wicked Leather Gauntlets | Same materials per craft | Continue while the recipe remains efficient, or switch to a cheaper orange recipe available on your realm. |
| 260-280 | Tooled Leather Gauntlets | 10x Rugged Leather; 1x Rune Thread; 1x Orange Dye per craft | Current Forever skill data lists this recipe as orange at 260 and yellow at 280. |
| 280-300 | Blue Suede Hat | 16x Rugged Leather; 1x Rune Thread; 4x Blue Dye per craft | Current Forever skill data lists this recipe as orange at 280 and yellow at 300. |
Alternative 235-250: Nightscape Boots use 16x Thick Leather and 2x Heavy Silken Thread per craft. Wowhead Forever lists the recipe at 235 skill and grey at 250, so this route can replace part of the Rugged Leather section when Thick Leather is cheaper.
Follow the recommended orange and yellow recipes for each bracket, keep intermediate belts and cured hides that are reused later, choose only one 130-175 Heavy Hide branch, and switch to the Forever-specific Rugged Leather recipes for the final 225-300 stretch.
Skinning is the most direct pairing because most of the leveling route consumes leather and hides.
Train Journeyman at 50 Leatherworking and level 10. Horde trainers include Karolek, Arthur Moore, and Tarn. Alliance trainers include Simon Tanner, Fimble Finespindle, and Faldron.
Train Artisan at 200 Leatherworking and level 35 from Hahrana Ironhide in Camp Mojache, Feralas, or Drakk Stonehand in Aerie Peak, The Hinterlands.
Compare 20 Heavy Hide against roughly 170 Heavy Leather plus 15 Moss Agate. The referenced route uses Cured Heavy Hide when the hides are cheaper and a Barbaric Leggings/Harness route when they are not.
Not safely. Several recipe skill windows are different in Forever, so older routes can keep you crafting recipes after they have already become inefficient or grey.
Rugged Armor Kit is a simple trainer option using 5 Rugged Leather per craft. It is yellow at 225, green at 235, and grey at 245 in current Forever recipe data.
Learn them from Pattern: Wicked Leather Gauntlets. The pattern is sold in limited supply, so check the vendor or Auction House before reaching the 235+ range.
There is no single fixed total for 225-300 because the amount depends on the pattern path you choose and how many skill-ups you get from yellow or green recipes. Follow the per-craft material costs in the route above and keep a small reserve.