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WoW Forever Druid Abilities and Spells by Level

A Druid in WoW Forever learns 55 abilities between levels 1 and 60, and the class changes shape along the way. You start as a caster with Wrath and Healing Touch, earn Bear Form at 10, Aquatic Form at 16 and Cat Form at 20 through class quests, and buy Travel Form from the trainer at 30. Forever moves several Feral attacks earlier: Shred comes at 20 instead of 22 and Ferocious Bite at 24 instead of 32. It also adds three trainer spells Classic never had, the out-of-combat resurrection Revive at 12, the energy saver Poised at 32, and Omen of Clarity and Nature's Grasp without spending a talent point.

Set your level in the planner below: it hides what you already know and shows what you learn at that level and at the next visits. Under it, the same data is written out level by level: every new Druid ability and every stronger rank from 1 to 60, the key abilities and when you get them, what changed against Classic, the spells that come from talents, and the full Druid spell list for each specialization.

WoW Forever Druid Abilities by Level

A Druid in WoW Forever has 55 abilities with trainer ranks: 51 arrive as new spells, and 4 start with a talent point before the trainer sells the higher ranks. The trainer has something for you on 30 levels: level 1, then every even level from 4 to 60, so plan a visit every two levels. The tables below split the 1 to 60 journey into six steps; the first column is the level, the second the abilities you learn for the first time, the third the new ranks with their rank number. Abilities marked (quest) come from a class quest rather than the trainer.

Druid Spells for Levels 1–10

The first ten levels are a caster start with Wrath, Moonfire, Rejuvenation and Thorns. Level 10 is the first big visit: Bear Form with Maul, Growl and Demoralizing Roar, plus Nature's Grasp and Teleport: Moonglade.

Level New abilities Stronger ranks
1 Wrath, Healing Touch, Mark of the Wild No new ranks
4 Moonfire, Rejuvenation No new ranks
6 Thorns Wrath 2
8 Entangling Roots Healing Touch 2
10 Nature's Grasp, Teleport: Moonglade, Bear Form (quest), Demoralizing Roar (quest), Growl (quest), Maul (quest) Moonfire 2, Mark of the Wild 2, Rejuvenation 2

Druid Spells for Levels 11–20

Revive at 12 lets you raise a party member outside of combat, a spell Classic Druids never had. Aquatic Form and Swipe arrive at 16, and level 20 is the biggest visit of the early game: Cat Form, Prowl, Shred, Claw, Rebirth, Starfire and Omen of Clarity.

Level New abilities Stronger ranks
12 Enrage, Regrowth, Revive No new ranks
14 Bash, Cure Poison (quest) Wrath 3, Thorns 2, Healing Touch 3
16 Aquatic Form (quest), Swipe Moonfire 3, Rejuvenation 3
18 Faerie Fire, Hibernate Entangling Roots 2, Nature's Grasp 2, Maul 2, Regrowth 2
20 Omen of Clarity, Starfire, Cat Form (quest), Claw (quest), Prowl (quest), Rip (quest), Shred (quest), Rebirth Demoralizing Roar 2, Healing Touch 4, Mark of the Wild 3

Druid Spells for Levels 21–30

Ferocious Bite and Rake come at 24, Dash at 26, and the talents Insect Swarm and Lacerate open at 25. Level 30 brings Travel Form and Tranquility, the last form you need for leveling.

Level New abilities Stronger ranks
22 Soothe Animal Wrath 4, Moonfire 4, Rejuvenation 4
24 Ferocious Bite, Rake, Remove Curse Thorns 3, Swipe 2, Regrowth 3, Revive 2
25 No new abilities Insect Swarm (talent), Lacerate (talent)
26 Dash, Abolish Poison Starfire 2, Maul 3, Healing Touch 5
28 Challenging Roar, Cower Moonfire 5, Entangling Roots 3, Nature's Grasp 3, Claw 2, Rip 2, Rejuvenation 5
30 Travel Form, Tranquility Wrath 5, Faerie Fire 2, Insect Swarm 2, Bash 2, Shred 2, Mark of the Wild 4, Regrowth 4, Rebirth 2

Druid Spells for Levels 31–40

Poised is new in Forever and comes at 32 together with Ravage and Track Humanoids. Level 40 is the busiest visit of the whole journey with 15 spells and ranks, including Dire Bear Form, Hurricane and Innervate, and the talents Primal Bite and Wild Growth open the same level.

Level New abilities Stronger ranks
32 Poised, Ravage, Track Humanoids Demoralizing Roar 3, Ferocious Bite 2, Healing Touch 6
34 No new abilities Moonfire 6, Thorns 4, Starfire 3, Maul 4, Swipe 3, Rake 2, Lacerate 2, Rejuvenation 6
36 Frenzied Regeneration, Pounce Rip 3, Regrowth 5, Revive 3
38 No new abilities Wrath 6, Entangling Roots 4, Nature's Grasp 4, Hibernate 2, Soothe Animal 2, Claw 3, Shred 3, Healing Touch 7
40 Hurricane, Dire Bear Form, Feline Grace, Innervate Moonfire 7, Insect Swarm 3, Prowl 2, Ferocious Bite 3, Cower 2, Primal Bite (talent), Mark of the Wild 5, Rejuvenation 7, Rebirth 3, Tranquility 2, Wild Growth (talent)

Druid Spells for Levels 41–50

After 40 the trainer mostly sells stronger ranks. The only new spells are Barkskin at 44, which now costs no mana and works in every form, and Gift of the Wild at 50.

Level New abilities Stronger ranks
42 No new abilities Faerie Fire 3, Starfire 4, Demoralizing Roar 4, Maul 5, Lacerate 3, Ravage 2, Regrowth 6
44 Barkskin Thorns 5, Swipe 4, Rip 4, Rake 3, Healing Touch 8
46 No new abilities Wrath 7, Moonfire 8, Bash 3, Shred 4, Dash 2, Pounce 2, Rejuvenation 8
48 No new abilities Entangling Roots 5, Nature's Grasp 5, Claw 4, Ferocious Bite 4, Regrowth 7, Revive 4
50 Gift of the Wild Starfire 5, Insect Swarm 4, Hurricane 2, Maul 6, Lacerate 4, Ravage 3, Primal Bite 2, Healing Touch 9, Mark of the Wild 6, Rebirth 4, Tranquility 3, Wild Growth 2

Druid Spells for Levels 51–60

The last ten levels are all ranks. Level 60 is the largest visit of all with 16 ranks, so keep some gold for it.

Level New abilities Stronger ranks
52 No new abilities Moonfire 9, Demoralizing Roar 5, Rip 5, Cower 3, Rejuvenation 9
54 No new abilities Wrath 8, Thorns 6, Faerie Fire 4, Soothe Animal 3, Swipe 5, Shred 5, Rake 4, Regrowth 8
56 No new abilities Ferocious Bite 5, Pounce 3, Healing Touch 10
58 No new abilities Moonfire 10, Entangling Roots 6, Nature's Grasp 6, Hibernate 3, Starfire 6, Maul 7, Claw 5, Lacerate 5, Ravage 4, Rejuvenation 10
60 No new abilities Starfire 7, Insect Swarm 5, Hurricane 3, Prowl 3, Rip 6, Ferocious Bite 6, Primal Bite 3, Healing Touch 11, Mark of the Wild 7, Rejuvenation 11, Regrowth 9, Revive 5, Rebirth 5, Tranquility 4, Wild Growth 3, Gift of the Wild 2

When Do Druids Get Their Key Abilities

Most players ask about the forms first, since each one changes how you level. The table lists every form and the other abilities that change how a Druid plays, with the level you can get each one.

Ability Level Specialization How you get it
Bear Form 10 Feral Combat Class quest at 10
Revive 12 Restoration Class trainer
Aquatic Form 16 Feral Combat Class quest chain at 16
Swipe 16 Feral Combat Class trainer
Cat Form 20 Feral Combat Class quest at 20, new in Forever (Classic Druids bought it from the trainer)
Prowl 20 Feral Combat Comes with Cat Form from the class quest at 20
Rebirth 20 Restoration Class trainer
Travel Form 30 Feral Combat Class trainer
Tranquility 30 Restoration Class trainer
Moonkin Form 40 at the earliest Balance Balance talent, never taught by the trainer
Dire Bear Form 40 Feral Combat Class trainer
Innervate 40 Restoration Class trainer
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What Changed for Druid Abilities in WoW Forever

Forever keeps the Classic Druid toolkit but reshuffles when you get it. The biggest change is for Feral: two of the main Cat attacks come earlier, and Omen of Clarity and Nature's Grasp are now trainer spells, which frees two Balance talent points. Barkskin costs nothing and works in every form, and Rebirth, Innervate, Remove Curse and Abolish Poison can be cast in Moonkin Form.

These 6 abilities moved the most: they are new in Forever, come earlier than in Classic, no longer need a talent, or have a new name.

Ability Level Change against Classic
Nature's Grasp 10 A Balance talent in Classic; trained without one now
Revive 12 Not in Classic; Season of Discovery had a spell by this name
Omen of Clarity 20 A Balance talent in Classic; trained without one now
Shred 20 Rank 1 trained earlier than in Classic
Ferocious Bite 24 Ranks 1 to 5 trained earlier than in Classic; Rank 6 new (Classic stops at rank 5)
Poised 32 Not in Classic

Another 31 Druid spells keep their level but have new numbers: damage, healing, cost, cooldown or spell power scaling. Hover a spell in the planner above to see what changed for that exact rank.

Druid Abilities Removed in WoW Forever

Classic trainers taught these, the Forever trainer does not:

  • Faerie Fire (Feral) (Rank 4), level 54 in Classic

Druid Abilities That Come From Talents

Some Druid abilities start as a talent. You put the point into the talent tree to get the first rank, and after that the trainer sells the higher ranks like any other spell. Others stay talent-only and the trainer never teaches them. The earliest level is when you can reach that row of the tree with every point in it.

Ability Talent tree Ranks from the trainer
Insect Swarm Balance Rank 2 at 30, Rank 3 at 40, Rank 4 at 50, Rank 5 at 60
Lacerate Feral Combat Rank 2 at 34, Rank 3 at 42, Rank 4 at 50, Rank 5 at 58
Primal Bite Feral Combat Rank 2 at 50, Rank 3 at 60
Wild Growth Restoration Rank 2 at 50, Rank 3 at 60
Feral Charge Feral Combat Talent only, from level 20
Swiftmend Restoration Talent only, from level 25
Nature's Swiftness Restoration Talent only, from level 30
Moonkin Form Balance Talent only, from level 40

You can plan these points in our WoW Forever Druid talents guide, which explains every tree and the builds for leveling, dungeons and PvP.

Druid Spell List by Specialization

The same 55 abilities grouped the way your spellbook groups them. Each line shows when you learn the first rank and, for spells with ranks, how many there are and when the last one comes.

Balance Spells

Feral Combat Spells

Restoration Spells

Druid Trainer Tips for Leveling

A few things save Druids gold and time at the trainer:

  • Train Swipe and Maul ranks as soon as they appear if you tank dungeons: Bear threat lives on them.
  • Cat Form at 20 is a class quest in Forever, so start it as soon as you hit 20; Shred the same level and Ferocious Bite at 24 both come earlier than in Classic.
  • Revive at 12 means you no longer wait for Rebirth to bring back a dead party member between fights.
  • Skip the higher ranks of Hibernate and Soothe Animal until you actually use them; they only matter for crowd control and stealth runs.
  • Save gold for level 40 and level 60, the two biggest visits of the class.

For the route, rotation and gear while you level, see our WoW Forever Druid leveling guide.


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More WoW Forever Druid Guides

These guides cover the rest of your Druid, from talents to the class quests:

The same level-by-level lists exist for every class: Warrior abilities, Paladin abilities, Hunter abilities, Rogue abilities, Priest abilities, Shaman abilities, Mage abilities and Warlock abilities.

WoW Forever Druid Abilities FAQ

These are the questions players ask most about when Druids learn their spells.

What level do Druids get Cat Form in WoW Forever?

Druids learn Cat Form at level 20 in WoW Forever from a class quest. In Forever it comes from a class quest, "The Great Cat Spirit", instead of the trainer, and the quest also teaches Prowl, Claw, Shred and Rip.

What level do Druids get Bear Form in WoW Forever?

Druids learn Bear Form at level 10 in WoW Forever from a class quest. It comes from a class quest, "Body and Heart", and teaches Maul, Growl and Demoralizing Roar with it.

What level do Druids get Travel Form in WoW Forever?

Druids learn Travel Form at level 30 in WoW Forever from the class trainer.

What level do Druids get Aquatic Form in WoW Forever?

Druids learn Aquatic Form at level 16 in WoW Forever from a class quest. It is the reward of a class quest chain that ends with the "Aquatic Form" quest.

What level do Druids get Swipe in WoW Forever?

Druids learn Swipe at level 16 in WoW Forever from the class trainer.

What level do Druids get Moonkin Form in WoW Forever?

Moonkin Form is a Balance talent, so the trainer never teaches it. With every point in Balance you can take it at level 40.

What level do Druids get Dire Bear Form in WoW Forever?

Druids learn Dire Bear Form at level 40 in WoW Forever from the class trainer. It replaces Bear Form and adds more armor, health and attack power.

What level do Druids get Revive in WoW Forever?

Druids learn Revive at level 12 in WoW Forever from the class trainer. It is new in Forever and works like a Paladin or Priest resurrection: out of combat only, unlike Rebirth, which you get at 20 and can cast mid-fight.

How often should a Druid visit the class trainer in WoW Forever?

Every two levels. Between 1 and 60 a Druid has something new to train on 30 levels: level 1, then every even level from 4 to 60, so a trip at 4, 6, 8 and so on never misses a rank.

What abilities are new for Druids in WoW Forever?

Nature's Grasp, Revive, Omen of Clarity, Shred, Ferocious Bite and Poised are new, come earlier than in Classic or no longer need a talent. The table in the changes section above says what moved for each one.

Do Druids get Tree of Life Form in WoW Forever?

No. Tree of Life is not a Druid talent or trainer spell in WoW Forever. Restoration gets Wild Growth from a talent at level 40 instead.

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