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WoW Forever Hunter Abilities and Spells by Level

A Hunter in WoW Forever trains 53 abilities between levels 1 and 60, and the class changes at level 10, when Tame Beast, Call Pet and the other pet spells arrive together with Aspect of the Hawk. Aimed Shot is now a trainer spell at level 20 for every Hunter instead of a Marksmanship talent, and Survival gets a new bleed, Lacerate, at 30. Feign Death comes at 30, Volley and Aspect of the Pack at 40, and several Hunter shots and traps now work on new cooldowns.

Set your level in the planner below: it hides what you already know and shows what you learn at that level and at the next visits. Under it, the same data is written out level by level: every new Hunter ability and every stronger rank from 1 to 60, the key abilities and when you get them, what changed against Classic, the spells that come from talents, and the full Hunter spell list for each specialization.

WoW Forever Hunter Abilities by Level

A Hunter in WoW Forever has 53 abilities with trainer ranks: 49 arrive as new spells, and 4 start with a talent point before the trainer sells the higher ranks. The trainer has something for you on 30 levels: level 1, then every even level from 4 to 60, so plan a visit every two levels. The tables below split the 1 to 60 journey into six steps; the first column is the level, the second the abilities you learn for the first time, the third the new ranks with their rank number. Abilities marked (quest) come from a class quest rather than the trainer.

Hunter Spells for Levels 1–10

Hunters pick up 16 new abilities between levels 1 and 10, and the ones that change your play most are Tame Beast at 10, Aspect of the Hawk at 10 and Call Pet at 10. Level 10 is the busiest visit of this stretch with 10 spells and ranks.

Level New abilities Stronger ranks
1 Auto Shot, Raptor Strike, Track Beasts No new ranks
4 Aspect of the Monkey, Serpent Sting No new ranks
6 Arcane Shot, Hunter's Mark No new ranks
8 Concussive Shot Raptor Strike 2
10 Tame Beast, Aspect of the Hawk, Call Pet, Dismiss Pet, Feed Pet, Revive Pet, Track Humanoids, Beast Training (quest) Tame Beast, Serpent Sting 2

Hunter Spells for Levels 11–20

Hunters pick up 14 new abilities between levels 11 and 20, and the ones that change your play most are Multi-Shot at 18, Aspect of the Cheetah at 20, Aimed Shot at 20 and Freezing Trap at 20. Level 20 is the busiest visit of this stretch with 7 spells and ranks.

Level New abilities Stronger ranks
12 Mend Pet, Distracting Shot, Wing Clip Arcane Shot 2
14 Eagle Eye, Eyes of the Beast, Scare Beast No new ranks
16 Immolation Trap, Mongoose Bite Raptor Strike 3
18 Multi-Shot, Track Undead Aspect of the Hawk 2, Serpent Sting 3
20 Aspect of the Cheetah, Aimed Shot, Disengage, Freezing Trap Mend Pet 2, Arcane Shot 3, Distracting Shot 2

Hunter Spells for Levels 21–30

Hunters pick up 9 new abilities between levels 21 and 30, and the ones that change your play most are Feign Death at 30 and Lacerate at 30. Level 30 is the busiest visit of this stretch with 7 spells and ranks.

Level New abilities Stronger ranks
22 Scorpid Sting Hunter's Mark 2
24 Beast Lore, Track Hidden Raptor Strike 4
25 No new abilities Summon Hawk (talent), Trueshot Aura (talent), Counterattack (talent)
26 Rapid Fire, Track Elementals Serpent Sting 4, Immolation Trap 2
28 Frost Trap Aspect of the Hawk 3, Mend Pet 3, Arcane Shot 4, Aimed Shot 2
30 Aspect of the Beast, Feign Death, Lacerate Scare Beast 2, Distracting Shot 3, Mongoose Bite 2, Counterattack 2

Hunter Spells for Levels 31–40

Hunters pick up 7 new abilities between levels 31 and 40, and the ones that change your play most are Aspect of the Pack at 40 and Volley at 40. Level 40 is the busiest visit of this stretch with 11 spells and ranks.

Level New abilities Stronger ranks
32 Flare, Track Demons Trueshot Aura 2, Raptor Strike 5
34 Explosive Trap Serpent Sting 5, Disengage 2
36 Viper Sting Mend Pet 4, Summon Hawk 2, Arcane Shot 5, Aimed Shot 3, Immolation Trap 3
38 No new abilities Aspect of the Hawk 4, Wing Clip 2
40 Aspect of the Pack, Volley, Track Giants Aspect of the Beast 2, Hunter's Mark 3, Distracting Shot 4, Trueshot Aura 3, Sniper Shot (talent), Raptor Strike 6, Freezing Trap 2, Lacerate 2

Hunter Spells for Levels 41–50

Hunters pick up 2 new abilities between levels 41 and 50: Aspect of the Wild at 46 and Track Dragonkin at 50. Level 50 is the busiest visit of this stretch with 7 spells and ranks.

Level New abilities Stronger ranks
42 No new abilities Serpent Sting 6, Counterattack 3
44 No new abilities Mend Pet 5, Arcane Shot 6, Aimed Shot 4, Mongoose Bite 3, Explosive Trap 2
46 Aspect of the Wild Scare Beast 3, Viper Sting 2, Immolation Trap 4
48 No new abilities Aspect of the Hawk 5, Summon Hawk 3, Sniper Shot 2, Raptor Strike 7, Disengage 3
50 Track Dragonkin Aspect of the Beast 3, Serpent Sting 7, Distracting Shot 5, Trueshot Aura 4, Volley 2, Lacerate 3

Hunter Spells for Levels 51–60

Hunters pick up 1 new ability between levels 51 and 60: Tranquilizing Shot at 60. Level 60 is the busiest visit of this stretch with 13 spells and ranks.

Level New abilities Stronger ranks
52 No new abilities Mend Pet 6, Arcane Shot 7, Aimed Shot 5
54 No new abilities Counterattack 4, Explosive Trap 3
56 No new abilities Aspect of the Wild 2, Viper Sting 3, Raptor Strike 8, Immolation Trap 5
58 No new abilities Aspect of the Hawk 6, Serpent Sting 8, Hunter's Mark 4, Sniper Shot 3, Volley 3, Mongoose Bite 4
60 Tranquilizing Shot Aspect of the Hawk 7, Mend Pet 7, Summon Hawk 4, Aspect of the Beast 4, Serpent Sting 9, Arcane Shot 8, Distracting Shot 6, Aimed Shot 6, Trueshot Aura 5, Wing Clip 3, Freezing Trap 3, Lacerate 4

When Do Hunters Get Their Key Abilities

Pets, aspects and Feign Death are what new Hunters ask about first. The table shows the level for each.

Ability Level Specialization How you get it
Tame Beast 10 Beast Mastery Class trainer
Call Pet 10 Beast Mastery Class trainer
Aspect of the Hawk 10 Beast Mastery Class trainer
Multi-Shot 18 Marksmanship Class trainer
Aspect of the Cheetah 20 Beast Mastery Class trainer
Aimed Shot 20 Marksmanship Class trainer
Freezing Trap 20 Survival Class trainer
Trueshot Aura 25 Marksmanship Talent, then trainer ranks
Feign Death 30 Survival Class trainer
Aspect of the Pack 40 Beast Mastery Class trainer
Volley 40 Marksmanship Class trainer
Tranquilizing Shot 60 Beast Mastery Class trainer
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What Changed for Hunter Abilities in WoW Forever

Forever reshapes the Hunter's shots. Aimed Shot is trained by everyone with a 2 second cast and shares its cooldown with Multi-Shot, which now comes back every 6 seconds. Volley has no cooldown, traps are on 30 seconds instead of 15, and Viper Sting gets a 15 second cooldown. New talents add Summon Hawk at 25 and Sniper Shot at 40, and the third rank of Wyvern Sting is gone.

These 2 abilities moved the most: they are new in Forever, come earlier than in Classic, no longer need a talent, or have a new name.

Ability Level Change against Classic
Aimed Shot 20 A Marksmanship talent in Classic; trained without one now
Lacerate 30 Not in Classic

Another 21 Hunter spells keep their level but have new numbers: damage, healing, cost, cooldown or spell power scaling. Hover a spell in the planner above to see what changed for that exact rank.

Hunter Abilities Removed in WoW Forever

Classic trainers taught these, the Forever trainer does not:

  • Wyvern Sting (Rank 3), level 60 in Classic

Hunter Abilities That Come From Talents

Some Hunter abilities start as a talent. You put the point into the talent tree to get the first rank, and after that the trainer sells the higher ranks like any other spell. Others stay talent-only and the trainer never teaches them. The earliest level is when you can reach that row of the tree with every point in it.

Ability Talent tree Ranks from the trainer
Summon Hawk Beast Mastery Rank 2 at 36, Rank 3 at 48, Rank 4 at 60
Trueshot Aura Marksmanship Rank 2 at 32, Rank 3 at 40, Rank 4 at 50, Rank 5 at 60
Counterattack Survival Rank 2 at 30, Rank 3 at 42, Rank 4 at 54
Sniper Shot Marksmanship Rank 2 at 48, Rank 3 at 58
Deterrence Survival Talent only, from level 20
Intimidation Beast Mastery Talent only, from level 30
Scatter Shot Marksmanship Talent only, from level 30
Strider Kick Survival Talent only, from level 30
Bestial Wrath Beast Mastery Talent only, from level 40

You can plan these points in our WoW Forever Hunter talents guide, which explains every tree and the builds for leveling, dungeons and PvP.

Hunter Spell List by Specialization

The same 53 abilities grouped the way your spellbook groups them. Each line shows when you learn the first rank and, for spells with ranks, how many there are and when the last one comes.

Beast Mastery Spells

Marksmanship Spells

Survival Spells

Beast Training Spell

Hunter Trainer Tips for Leveling

Hunters train many spells they rarely press, so be selective:

For the route, rotation and gear while you level, see our WoW Forever Hunter leveling guide.


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More WoW Forever Hunter Guides

These guides cover the rest of your Hunter, from talents to the class quests:

The same level-by-level lists exist for every class: Warrior abilities, Paladin abilities, Rogue abilities, Priest abilities, Shaman abilities, Mage abilities, Warlock abilities and Druid abilities.

WoW Forever Hunter Abilities FAQ

These are the questions players ask most about when Hunters learn their spells.

What level do Hunters get a pet in WoW Forever?

Hunters learn Tame Beast at level 10 in WoW Forever from the class trainer.

What level do Hunters get Feign Death in WoW Forever?

Hunters learn Feign Death at level 30 in WoW Forever from the class trainer.

What level do Hunters get Aspect of the Cheetah in WoW Forever?

Hunters learn Aspect of the Cheetah at level 20 in WoW Forever from the class trainer.

What level do Hunters get Aspect of the Pack in WoW Forever?

Hunters learn Aspect of the Pack at level 40 in WoW Forever from the class trainer.

What level do Hunters get Multi-Shot in WoW Forever?

Hunters learn Multi-Shot at level 18 in WoW Forever from the class trainer. In Forever it has a 6 second cooldown, shared with Aimed Shot.

What level do Hunters get Aimed Shot in WoW Forever?

Hunters learn Aimed Shot at level 20 in WoW Forever from the class trainer. It was a Marksmanship talent in Classic; in Forever every Hunter trains it.

What level do Hunters get Freezing Trap in WoW Forever?

Hunters learn Freezing Trap at level 20 in WoW Forever from the class trainer.

What level do Hunters get Volley in WoW Forever?

Hunters learn Volley at level 40 in WoW Forever from the class trainer.

How often should a Hunter visit the class trainer in WoW Forever?

Every two levels. Between 1 and 60 a Hunter has something new to train on 30 levels: level 1, then every even level from 4 to 60, so a trip at 4, 6, 8 and so on never misses a rank.

What abilities are new for Hunters in WoW Forever?

Aimed Shot and Lacerate are new, come earlier than in Classic or no longer need a talent. The table in the changes section above says what moved for each one.

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