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Midnight Season 2 Mythic+ Dungeons List

Mythic+ Season 2 of Midnight runs on eight dungeons: Altar of Fangs, the only brand-new one, four Midnight dungeons on their first Mythic+ season, and three returning picks from Battle for Azeroth and Dragonflight. This page lists all eight with their timers, bosses and teleports, then ranks them from easiest to hardest using timed-run data from all of Season 2 and the tuning passes since August 18. The numbers are current for patch 12.1.5.

Midnight Season 2 Mythic+ Dungeon Pool

The pool changed completely from Season 1. Every dungeon is level 90, and the +2 and +3 thresholds are 80% and 60% of the base timer.

Dungeon Origin Timer (+1 / +2 / +3) Bosses
Altar of Fangs Midnight, new in patch 12.1 30:00 / 24:00 / 18:00 3
Murder Row Midnight 34:00 / 27:12 / 20:24 4
Den of Nalorakk Midnight 32:00 / 25:36 / 19:12 3
The Blinding Vale Midnight 30:00 / 24:00 / 18:00 4
Voidscar Arena Midnight 30:00 / 24:00 / 18:00 3
Kings' Rest Battle for Azeroth 33:00 / 26:24 / 19:48 4
Temple of Sethraliss Battle for Azeroth 32:00 / 25:36 / 19:12 4
Ruby Life Pools Dragonflight 28:00 / 22:24 / 16:48 3

Ruby Life Pools has the shortest clock and Murder Row the longest. The Blinding Vale lost three minutes before the season (33 to 30) and Temple of Sethraliss lost four (36 to 32). How the clock, upgrades and deaths interact is covered in How the Mythic+ Timer Works.

Every Season 2 Dungeon at a Glance

Each card gives the location, the bosses in order, the teleport you unlock by timing a +10, and what makes the dungeon different. Full tactics live in the dungeon guide, and pull-by-pull plans in the route guide linked from each card.

Altar of Fangs

The Season 2 newcomer sits in the Vaults of Atal'Utek on the Coiled Isle, east of Zul'Aman. Bosses: Rav'i, The Writhing Coil and Zul'jan. It is a poison dungeon in which every boss is a healing check, and the trash has more unique mechanics than anywhere else in the pool: Ravenous Descendants stack attack speed on the tank, every Primal Serpent needs a kick on Piercing Hiss, and the Evolve cast must be stopped. Teleport: Path of Venomous Evolution.

Read more in our Altar of Fangs guide and the Altar of Fangs route.

Murder Row

An instanced street in Silvermoon City with four bosses: Kystia Manaheart, Zaen Bladesorrow, Xathuux the Annihilator and Lithiel Cinderfury. It has the longest timer, a cantina event midway and a lot of roleplay. The real danger is kick-heavy warlock trash and the Defiled Golem packs after the third boss. Teleport: Path of the Devious Smuggler.

Read more in our Murder Row guide and the Murder Row route.

Den of Nalorakk

In Zul'Aman, three bosses: The Hoardmonger, Sentinel of Winter and Nalorakk. A big-pull dungeon with dense, simple trash; the birds before the first boss leave bleeds, and each Spirit of Hunger is safest pulled on its own. It holds the highest timed key of the season, a +25. Teleport: Path of the Worthy Aspirant.

Read more in our Den of Nalorakk guide and the Den of Nalorakk route.

The Blinding Vale

In Harandar, four bosses: Lightblossom Trinity, Ikuzz the Light Hunter, Lightwarden Ruia and Ziekket. Caster-heavy plant trash with a route choice at the start; Sporeblight Belcher packs stack bleeds and poison, and the first boss needs the whole group to soak. Teleport: Path of the Blooming Verdure.

Read more in our The Blinding Vale guide and the The Blinding Vale route.

Voidscar Arena

In the Voidstorm, three bosses: Taz'Rah, Atroxus and Charonus. Its difficulty depends on the path: the left and right starts give different 30-minute buffs and different trash, and the easy side flips after the first boss. The Devouring Brutalizer packs at the end punish slow target swaps. Teleport: Path of the Brutal Combatant.

Read more in our Voidscar Arena guide and the Voidscar Arena route.

Kings' Rest

A Battle for Azeroth tomb in Zuldazar, four bosses: The Golden Serpent, Mchimba the Embalmer, The Council of Tribes and Dazar, The First King. You need nearly every mob for count, each Minion of Zul must be purged or burst, and Dazar is one of the hardest tank checks of the season. The Council ends as soon as Zanazal dies. Teleport: Path of the Slumbering Conqueror.

Read more in our Kings' Rest guide and the Kings' Rest route.

Temple of Sethraliss

A Battle for Azeroth temple in Vol'dun, four bosses: Adderis and Aspix, Merektha, Galvazzt and Avatar of Sethraliss. The difficulty is front-loaded: the first half, including the Sand-Sworn Rider packs and their bleeding adds, is the hard part, and the run eases after the second boss. Teleport: Path of the Sacred Temple.

Read more in our Temple of Sethraliss guide and the Temple of Sethraliss route.

Ruby Life Pools

The Dragonflight dungeon in the Waking Shores, three bosses: Melidrussa Chillworn, Kokia Blazehoof, and Kyrakka and Erkhart Stormvein. It is the shortest run of the season. The speed bump is the big pull with Defier Draghar before the first boss, and the caster trash punishes missed kicks. Teleport: Path of the Clutch Defender, the same spell Dragonflight players already earned.

Read more in our Ruby Life Pools guide and the Ruby Life Pools route.

All eight teleports unlock with the Keystone Hero achievement for that dungeon. Where to find them in the spellbook and what to do when one fails to appear is in the Mythic+ dungeon portals guide.

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Season 2 Dungeon Difficulty Ranking

The ranking below combines three things: timed-run rates from raider.io for weeks 1 to 13 (25 million runs), dungeon tier lists published during the season, and the size of Blizzard's tuning passes. No two sources agree on the middle of the list, so read the groups as a guide, not a law.

Dungeon Timed runs, weeks 1–13 Tuning since launch
Murder Row 92.9% Forces reduced, one pack removed, Fire Bomb nerfed
Kings' Rest 92.0% Trash changes on August 25 only
Temple of Sethraliss 91.3% Avatar of Sethraliss softened, small trash nerfs
Voidscar Arena 90.6% Trash and both late bosses nerfed
Ruby Life Pools 88.9% Defier Draghar health −27%, Living Bomb now dispellable
Altar of Fangs 88.8% Nerfed on August 21, August 25 and October 13
The Blinding Vale 88.7% Forces raised, trash and bosses nerfed
Den of Nalorakk 88.6% Small trash changes, untouched on October 13

By week 11 the gap between the best and worst dungeon was under three points, so none of them is a true wall any more.

Easiest: Murder Row, Ruby Life Pools, Den of Nalorakk

Murder Row has the best timed rate all season and the most generous timer. Ruby Life Pools is the shortest run and was nerfed hard on October 13; only groups that miss kicks struggle there. Den of Nalorakk is rated easy in every tier list, and its lower timed rate most likely comes from pushers running it at the highest levels: the season's only +25 was timed there.

Manageable: Temple of Sethraliss, Voidscar Arena, Kings' Rest

Temple of Sethraliss is hard only until the second boss. Voidscar Arena is easy when the group knows which side to take and hard when it does not. Kings' Rest is the most disputed dungeon of the season: early tier lists put it second hardest because of Dazar and the trash gimmicks, while later lists call it one of the easiest keys once groups learned it. Its timed rate supports the later view.

Challenging: The Blinding Vale

Dense casters, stacking bleeds from the Sporeblight Belcher packs and a first boss that needs everyone to soak. The October 13 nerfs helped, but The Blinding Vale still sits near the bottom of the timed-run table.

Hardest: Altar of Fangs

Every tier list puts Altar of Fangs last. On launch day only 78% of its keys were timed, while every other dungeon was above 87%, and Blizzard nerfed it three times. It has caught up since, but every boss is still a healing check and the opening packs remain the deadliest trash of the season.

What Makes a Mythic+ Dungeon Hard

Three things decide how a dungeon feels at your key level:

  • Timer leniency. A long timer for the amount of trash forgives a death or a bad pull; the 34 minutes of Murder Row are the clearest example.
  • Boss checks. Bosses that test the healer every few seconds, like all three in Altar of Fangs, or the tank, like Dazar in Kings' Rest, wipe groups that would time the trash easily.
  • Trash density and kicks. Caster-heavy dungeons such as The Blinding Vale and Ruby Life Pools depend on reliable interrupts; one missed cast can end the pull.

At +12 and above Xal'atath's Guile makes every death cost 15 seconds, so dungeons with one-shot mechanics get harder faster than dungeons with long, forgiving fights. The Mythic+ death penalty guide has the full rules.

Best Dungeons for the Weekly Vault and for Pushing

For quick Great Vault slots and portal unlocks at +10, start with Murder Row, Ruby Life Pools and Temple of Sethraliss: short or forgiving runs with few surprises. Den of Nalorakk is just as safe if your tank likes big pulls. Leave Altar of Fangs and The Blinding Vale for groups that already know them.

For pushing, the top of the ladder shows no wall: the best players have timed +24 in every dungeon and +25 in Den of Nalorakk. For your own push, plan the hardest key, usually Altar of Fangs, for the week your group's composition suits it. The Keystone Myth guide explains how the 3,600 rating target splits across the eight dungeons.


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More Guides for the Season 2 Pool

For the season as a whole, from dates and affixes to loot and rewards, start with the Midnight Mythic+ Season 2 guide, and for the full set of routes in one place see the Mythic+ routes guide. The Mythic+ boss mechanics cheat sheet sums up every boss in the pool, and the hardest trash packs guide ranks the pulls that wipe groups.

Season 2 Dungeons FAQ

These are the questions players ask most about the Season 2 pool.

Which Season 2 dungeon is the hardest?

Altar of Fangs. Every tier list ranks it last, and it had by far the lowest timed rate at launch.

Which Season 2 dungeon is the easiest?

Murder Row has the best timed rate of the season, Ruby Life Pools is the shortest run, and Den of Nalorakk has the simplest trash.

Which dungeon has the longest and the shortest timer?

Murder Row has the longest at 34 minutes, Ruby Life Pools the shortest at 28.

Which dungeons are new in Season 2?

Altar of Fangs is brand new in patch 12.1. Murder Row, Den of Nalorakk, The Blinding Vale and Voidscar Arena launched with Midnight and get their first Mythic+ season. Kings' Rest, Temple of Sethraliss and Ruby Life Pools return from older expansions.

How do I unlock the Season 2 dungeon teleports?

Time the dungeon on +10 or higher. The Keystone Hero achievement for that dungeon teaches the teleport.

Did Blizzard nerf the Season 2 dungeons?

Yes: at launch on August 18, on August 21 for Altar of Fangs, on August 25 for seven dungeons and with patch 12.1.5 on October 13 for six dungeons. Den of Nalorakk and Kings' Rest were left out of the October pass.

How long does a Season 2 dungeon take?

On average between 22 and 27 minutes across all key levels: Ruby Life Pools and Voidscar Arena are the shortest, Den of Nalorakk and Murder Row the longest.

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