Kings' Rest is one of three legacy dungeons in the Midnight Season 2 Mythic+ rotation, and it asks for four bosses inside a 33-minute keystone timer. The tomb sprawls. The Golden Serpent guards the eastern approach, Mchimba the Embalmer works his crypts away to the north, the Council of Tribes argues on in the south, and Dazar himself lies at the far western end of the map.
This one pays the widest. Time it once at +10 and Path of the Slumbering Conqueror sits in your spellbook permanently, dropping you at the door from anywhere. Dazar carries three collectibles on top of that: a mount, a housing decor piece for the Warband, and a battle pet gated behind a Mythic achievement.
The door sits in western Zuldazar. On the zone map above it is at 37.6, 39.4, cut into the same mountainside that holds Atal'Dazar, whose entrance sits six map units further east at the same latitude, so check the pin before you zone in. Skip the ride entirely: take the Timeways portal room in Silvermoon City at 42.4, 58.3, where the Kings' Rest portal stands on the left-most side.
| Quick Facts | Detail |
|---|---|
| Location | Zuldazar, 37.6, 39.4 |
| Required level | 90 |
| Bosses | 4 |
| Max-level difficulties | Heroic, Mythic, Mythic+ |
| Keystone timer | 33:00 for +1, 26:24 for +2, 19:48 for +3 |
The four encounters run in a fixed order, and the tomb sends you to a different corner of the map for each one. There is no Normal difficulty here, so Heroic is where a first clear happens.
| Order | Boss | Where | What decides the pull |
|---|---|---|---|
| 1 | The Golden Serpent | East | Drop the Spit Gold pools well away from her, because Lucre's Call animates every one of them and each blob that walks home adds a stack of Luster to her shield and her damage |
| 2 | Mchimba the Embalmer | North | Free whoever Entomb seals into a crypt before Open Coffin works down the rest of the row, and heal every Drain Fluids victim back over 90% to clear Desiccation |
| 3 | The Council of Tribes | South | Kula the Butcher opens and every fallen councilor keeps coming back for one cast, so stack for Aka'ali's Barrel Through, interrupt Zanazal's Poison Nova, and kill the Explosive Totem from Call of the Elements first |
| 4 | Dazar, The First King | Far west | Kill Reban before 80%, where Dazar mounts T'zala and the two start sharing every point of damage taken; after that it is dodging Impaling Spear, interrupting Deathly Roar and turning him off the group for Gilded Destruction |
Thirty-four pieces of gear drop across the four bosses, covering every armor type, eight weapon and off-hand rows, a cloak, a ring and three trinkets. Seven of them are rebuilds. Dazar's old versions were Azerite armor that carried no secondary stats at all, and the reissues standing in for them do, which is why seven of his slots read differently now than they did in Battle for Azeroth. Each row below carries the item's secondary pair, the part that decides whether a same-slot drop is actually an upgrade.
| Slot | Item | Secondaries | Boss |
|---|---|---|---|
| 1H Dagger | Gilded Serpent's Tooth | Haste / Versatility | Golden Serpent |
| Plate Hands | Gauntlets of the Avian Sentinel | Crit / Mastery | Golden Serpent |
| Plate Feet | Auric Puddle Stompers | Crit / Versatility | Golden Serpent |
| Trinket | Lustrous Golden Plumage | Primary only | Golden Serpent |
| Cloth Legs | Down-Lined Breeches | Crit / Mastery | Golden Serpent |
| Leather Legs | Breeches of the Sacred Hall | Haste / Versatility | Golden Serpent |
| Leather Feet | Goldfeather Boots | Versatility / Mastery | Golden Serpent |
| Mail Waist | Belt of the Consecrated Tomb | Haste / Versatility | Golden Serpent |
| Ring | Ritual Binder's Ring | Haste / Versatility | Mchimba |
| Off-hand | Vessel of Last Rites | Haste / Versatility | Mchimba |
| Plate Wrist | Embalmer's Steadying Bracers | Crit / Haste | Mchimba |
| Leather Hands | Desiccator's Blessed Gloves | Crit / Mastery | Mchimba |
| Mail Hands | Sepulchral Construct's Gloves | Haste / Mastery | Mchimba |
| Trinket | Mchimba's Ritual Bandages | Primary only | Mchimba |
| 2H Polearm | Royal Purifier's Spade | Crit / Mastery | Mchimba |
| 1H Sword | Crackling Jade Kilij | Crit / Mastery | Council of Tribes |
| Leather Wrist | Kula's Butchering Wristwraps | Crit / Versatility | Council of Tribes |
| 1H Dagger | Jeweled Dagger of Subjugation | Haste / Mastery | Council of Tribes |
| Crossbow | Crossbow of Forgotten Majesty | Haste / Mastery | Council of Tribes |
| Cloak | Cloak of the Restless Tribes | Versatility / Mastery | Council of Tribes |
| Cloth Feet | Sandals of Wise Voodoo | Haste / Versatility | Council of Tribes |
| Mail Feet | Boots of the Headlong Conqueror | Versatility / Mastery | Council of Tribes |
| Plate Waist | Girdle of Pestilent Purification | Haste / Mastery | Council of Tribes |
| Cloth Shoulder | Mantle of Ceremonial Ascension | Haste / Mastery | Dazar |
| Mail Chest | Loa-Blessed Chestguard | Crit / Versatility | Dazar |
| Cloth Head | Headdress of the First Empire | Crit / Versatility | Dazar |
| Leather Chest | Vest of Reverent Adoration | Crit / Mastery | Dazar |
| Mail Shoulder | Spaulders of Prime Emperor | Crit / Haste | Dazar |
| Plate Head | Helm of the Raptor King | Haste / Versatility | Dazar |
| Plate Shoulder | Pauldrons of the Great Unifier | Versatility / Mastery | Dazar |
| 1H Mace | Headcracker of Supplication | Crit / Mastery | Dazar |
| Leather Waist | Primal Dinomancer's Belt | Crit / Haste | Dazar |
| 2H Sword | Geti'ikku, Cut of Death | Primary only | Dazar |
| Trinket | Stormbound Emblem of Dazar | Primary only | Dazar |
Three trinkets drop here, and they split by primary stat rather than by role.
Only the first two bosses publish drop rates, and the spread is wide. The Ritual Binder's Ring is the friendliest thing in the dungeon at 11.25%, and the tail runs all the way down to 2.45% on the Royal Purifier's Spade.
Midnight Mythic+ Loot and Item LevelsBeyond gear the dungeon pays out three more times, and the headline is the one people keep queueing for. Kings' Rest drops a mount. The Mummified Raptor Skull comes off Dazar on Mythic difficulty and above, teaches the Tomb Stalker and unlocks account-wide, so a single lucky run covers every character on the account rather than the one standing in the tomb. He also hands over the Royal Attendant's Coffin, which binds to the Warband and goes into your housing decor collection. The battle pet is separate: free Miimii on Mythic and the achievement pays out the Thousand Year Old Mummy Wraps.
| Achievement | Requirement |
|---|---|
| Kings' Rest | Defeat Dazar on Mythic difficulty. |
| Kings' Rest Guild Run | Defeat Dazar while in a guild group. |
| Keystone Hero: Kings' Rest | Complete the dungeon at Mythic Level 10 or higher within the timer. Rewards the teleport. |
| Keystone Victor: Kings' Rest | Land a region-best keystone completion here. |
| It Belongs in a Mausoleum! | On Mythic, find four ancient trinkets inside the tomb. |
| How to Keep a Mummy | On Mythic, free Miimii the Mummy. Rewards the pet. |
Take both Mythic hunts on a dedicated Mythic 0 run rather than inside a key. Each one asks you to go looking for something the clock does not reward — four ancient trinkets in the first case, a trapped mummy in the second.