Shopping cart
Your shopping cart is empty :( Try adding something!
Our Runes of Aldur league boost services cover every stage — from the first hour of campaign to endgame Atlas farming. Whether you're starting fresh, switching builds, or catching up after a late start, every service below is available now.
| Service | What It Covers |
|---|---|
| Leveling | Full campaign cleared, up to 8 Ascendancy Points, and any level bracket reached. The fastest way to restart a build or catch up after a late start — 1–60 in under 5 hours. |
| Custom Builds | Meta-viable builds for your class — geared, allocated, and endgame-ready. If the meta shifted and your build didn't survive early league, we rebuild it from scratch. |
| Currency | Divine Orbs, Chaos Orbs, and Exalted Orbs delivered in 15–30 minutes. Mid-league prices are locked in — your stack keeps you competitive without farming detours. |
| Atlas Completion | Atlas passive points farmed and endgame progression unlocked. Every point missed is farming efficiency lost for the rest of the league. |
| Bosses | Campaign and endgame boss kills including Pinnacle encounters in the Atlas Fortress — Arbiter of Divinity, Arbiter of Ash, and every league mechanic boss. |
| Unique Items | Mid-league uniques, leveling gear, and chase items like Headhunter and Mageblood delivered in-game within 15–30 minutes. Available at current market pricing. |
The meta is settled, the economy is stable, and the best content is wide open. Every service above works right now, regardless of where you are in the league. Order and your booster is assigned within 15–30 minutes.
Return of the Ancients doesn't just reset the economy — it adds six new systems on top of an already complex game. Each one requires research, failed attempts, and wasted currency before it becomes efficient. As the league progresses, most players have either figured them out or fallen behind — and the gap between the two groups is widening every day.
Six new systems, weeks of economy movement. Our Runes of Aldur boost services cut through every one of them — you arrive in endgame while others are still rebuilding from a failed first attempt.
PoE 2 Runes of Aldur carry services at ConquestCapped aren't a shortcut to a single item or level. You're buying the time it takes to learn six new systems, the expertise built across every PoE 2 league since Early Access, and the experience of a team that has run this process hundreds of times — so your character enters the current meta with the right build, the right currency allocation, and none of the wasted progression.
The league window is open. Players who are progressing right now are pulling ahead of everyone who waits. Buy Runes of Aldur League Carry at ConquestCapped and your booster is assigned within 15–30 minutes — close the gap today, not next reset.
Runes of Aldur is the challenge league that launched with the Return of the Ancients expansion (patch 0.5.0). Like all PoE 2 challenge leagues, it runs on a fresh economy — characters start from zero, separate from Standard league. The league introduces Ezomyte Runesmithing as its core mechanic, the Runic Ward defensive system, and a rebuilt Atlas with 300+ passive nodes. Progress transfers to Standard when the league ends. Our PoE 2 Runes of Aldur league services cover the full path from campaign to endgame — without spending any time on learning systems that reset next league anyway.
Mid-league catch-up in Runes of Aldur requires closing three gaps simultaneously: progression, currency, and build efficiency. Here's the fastest path for each:
The catch-up window is open now. The economy is active and content is rewarding — that window doesn't stay open forever. Close the gap while the league is still worth playing.
No — mid-league is actually a strong time to start. The economy has stabilised, the meta is clear, and the best builds are documented. You're not starting blind. The main disadvantage of a late start is the progression gap — players who've been active since day one have more Atlas points, better gear, and larger currency reserves. A leveling carry closes the campaign gap in under 5 hours, a build service puts you in a meta-viable setup the same day, and currency delivery fills the stash gap in 15–30 minutes. Starting mid-league with our services puts you further ahead than starting on day one without them.
No. Ezomyte Runesmithing, Runic Ward, and Kalguuran Crafting are complex systems that take most players several days to use efficiently. Our boosters research and test these systems before the league drops, not during your order. You don't need to know how Runic Ward interacts with your build, which Rune combinations are efficient at league start, or how to allocate Verisium. That knowledge is included in every service.
Yes — both available now, configured for the current meta. Spirit Walker (Huntress Ascendancy) and Martial Artist (Monk Ascendancy) are the new Ascendancy classes introduced in Return of the Ancients, built around the Runic Ward system. Live league testing confirms both as strong league choices — our boosters have refined the setups based on live league data, not pre-launch theory.