Shopping cart
Your shopping cart is empty :( Try adding something!
Our Runes of Aldur league boost services cover every stage — from the first hour of campaign to endgame Atlas farming.
| Service | What It Covers |
|---|---|
| Leveling | Up to 8 Ascendancy Points, full campaign completion, and any level reached fast — enter the endgame among the first. |
| Custom Builds | Meta-viable builds for your class — geared and endgame-ready. Covers all classes including new Ascendancies. |
| Currency | Divine Orbs, Chaos Orbs, and league-specific currency delivered fast. Stock up before prices shift in week two. |
| Atlas Completion | Full Atlas points farmed and endgame progression unlocked. |
| Bosses | Campaign and endgame boss kills including new Pinnacle encounters in the Atlas Fortress. |
| Unique Items | Rare league uniques and leveling gear delivered in-game within 15 minutes. |
Return of the Ancients doesn't just reset the economy — it adds six new systems on top of an already complex game. Each one requires research, failed attempts, and wasted currency before it becomes efficient. For most players, that process takes the entire first week.
Six new systems, one reset economy. Our Runes of Aldur boost services cut through every one of them — you arrive in endgame while most players are still figuring out the basics.
PoE 2 Runes of Aldur carry services at ConquestCapped aren't a shortcut to a single item or level. You're buying the time it takes to learn six new systems, the expertise built across every PoE 2 league since Early Access, and the experience of a team that has run this process hundreds of times — so your character starts the league with the right build, the right currency allocation, and none of the wasted first week.
Runes of Aldur is the challenge league that launched with the Return of the Ancients expansion (patch 0.5.0). Like all PoE 2 challenge leagues, it runs on a fresh economy — characters start from zero, separate from Standard league. The league introduces Ezomyte Runesmithing as its core mechanic, the Runic Ward defensive system, and a rebuilt Atlas with 300+ passive nodes. Progress transfers to Standard when the league ends. Our PoE 2 Aldur league services cover the full path from campaign to endgame — without spending any time on learning systems that reset next league anyway.
No. Ezomyte Runesmithing, Runic Ward, and Kalguuran Crafting are complex systems that take most players several days to use efficiently. Our boosters research and test these systems before the league drops, not during your order. You don't need to know how Runic Ward interacts with your build, which Rune combinations are efficient at league start, or how to allocate Verisium. That knowledge is included in every service.
Yes — both from day one. Spirit Walker (Huntress Ascendancy) and Martial Artist (Monk Ascendancy) are the new Ascendancy classes introduced in Return of the Ancients, built around the Runic Ward system. Our boosters prepare and test these builds before the league drops — you get a functional, endgame-viable setup on launch day, not a first-week experiment.