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Buy FFXIV Deep Dungeons Boost and unlock titles, mounts and aetherpool gear while a pro team clears every floor for you.
Could not find what you were looking for? Create a custom order!
FFXIV Deep Dungeons Boost clears randomly generated floors across five dungeons, so you earn titles, mounts and aetherpool gear without surviving every floor yourself. Floor sets pay Allagan Tomestones and gil, Palace of the Dead grants the Hero of Gelmorra title, and Eureka Orthos and Pilgrim's Traverse lead to the Aeturna mount and the Chandelier of First Light.
Each order covers one Deep Dungeons: Palace of the Dead, Heaven-on-High, Eureka Orthos, Pilgrim's Traverse or The The Final Verse (Quantum). You pick the dungeon you need, and the pro team handles every floor set, boss and trap from the first stone to the final chest, including:
Deep Dungeons mean up to 100 floors of random rooms, traps and bosses, and floors beyond 30 need a premade party in Heaven-on-High and Eureka Orthos. Our boost replaces the party search and the restarts with a coordinated pro team, so every order ends with cleared floors, titles and gear instead of another failed run.
Five dungeons are available as separate orders, each with its own level range and rewards:
| Dungeon | Floors and levels | Key rewards |
|---|---|---|
| Palace of the Dead | 200 floors, levels 1–60 | Hero of Gelmorra title, Padjali and Kinna weapons |
| Heaven-on-High | 100 floors, levels 61–70 | Juedi mount, Lone Hero title, empyrean weapons |
| Eureka Orthos | 100 floors, levels 81–90 | Aeturna mount, True Steel title, Orthos and enaretos weapons |
| Pilgrim's Traverse | 100 floors, levels 91–100 | Chandelier of First Light mount, Saint of Sorrows title, 750 ilvl First Light weapons |
| The The Final Verse (Quantum) | Level 100, party of four | Grief's Anointed and The Mourner of Light titles, Sacks of First Light |
Pick the dungeon that matches your next reward and order it on its own, or combine several to build a full set of titles, mounts and gear.
A single Deep Dungeons asks for up to 100 floors of traps and bosses in 60-minute runs, and finding a premade party for the harder floors is its own chore.
Deep Dungeons boost at ConquestCapped is done by pro players we select and verify, who clear Palace of the Dead, Heaven-on-High, Eureka Orthos, Pilgrim's Traverse and The The Final Verse (Quantum) for you. Here is why players order from us:
Pick your Deep Dungeons below and let the pros climb it. Order at ConquestCapped today.
Deep Dungeons are roguelite dungeons where you climb 100 or 200 randomly generated floors, defeat bosses and avoid traps. Each floor set pays Allagan Tomestones, gil and experience, and the top floors unlock titles, aetherpool gear and mounts. The boost hands every floor to a pro team, so you collect the rewards.
Deep Dungeons clears give titles such as Hero of Gelmorra, True Steel and Saint of Sorrows, plus aetherpool weapons and accessories. Collecting four accessories in Heaven-on-High, Eureka Orthos or Pilgrim's Traverse unlocks the Juedi, Aeturna or Chandelier of First Light mount. A boosted clear brings every one of these rewards closer.
Yes, floor 50 of Palace of the Dead must be cleared before Heaven-on-High, Eureka Orthos or Pilgrim's Traverse unlock. Eureka Orthos and Pilgrim's Traverse also need the Endwalker main scenario. If Palace of the Dead is your first dungeon, start with that offer, and the pro team clears the floors you need.
The The Final Verse (Quantum) is a level 100 fight against stronger versions of the Pilgrim's Traverse floor 99 boss, played by a party of four. It unlocks after floor 100 and a quest, and it uses 15 to 40 offerings. Our pro team clears it for the Grief's Anointed and The Mourner of Light titles.
Each Deep Dungeons run has a 60 minute time limit, and The The Final Verse (Quantum) allows 90 minutes. A pro team plans every floor set around those limits, so your order moves from stone to stone without wasted runs. You come back to cleared floors, tomestones and the rewards earned along the way.