The Breath of Ruin is a terrifying, shadow-infused drake whose very presence heralds destruction. Its jagged, corrupted form, smouldering eyes, and the trail of dark energy it leaves behind make it a favourite among collectors who appreciate mounts with a truly menacing aesthetic. The flavour text speaks to its fearsome reputation: "Where its shadow falls, even the bravest hear the echo of forgotten wars." For collectors who value prestige and the satisfaction of overcoming the game's most challenging content, this mount is the ultimate trophy — a symbol of your mastery over the Season 2 Mythic+ dungeon pool at the highest level.
Coming in patch 12.1.0 as part of the Midnight Season 2 update, the Breath of Ruin is the pinnacle seasonal reward for reaching the highest echelons of Mythic+ performance during the second season of the Midnight expansion. Like all seasonal rewards, this drake will become permanently unobtainable once the season ends, making it one of the most exclusive mounts available to collectors. This is not a mount for the casual player — it demands a serious commitment to mastering the dungeon pool, refining group coordination, and consistently executing at a level that few players ever reach. For those who live for the challenge and want a mount that truly reflects their dedication, the Breath of Ruin is the ultimate badge of honour in Season 2.
The Breath of Ruin is obtained by completing the Midnight Keystone Legend: Season 2 achievement, which requires accumulating at least 3,000 Mythic+ rating during Season 2 . This is a guaranteed acquisition — there is no RNG involved, no rare spawns to camp, and no low drop rates to overcome. Simply reach the required rating before the season ends and the mount is yours.
Your rating is determined solely by your best completed run per dungeon. There is no longer a Fortified/Tyrannical split — only your highest-level timed (or completed) key for each dungeon counts toward your total score. To reach 3000 rating, you will need +13 timed keys across the full dungeon pool, with some dungeons potentially requiring +14 to push you over the threshold .
The Season 2 Mythic+ rotation features a total of eight dungeons — five from the Midnight expansion and three returning legacy dungeons .
While these legacy dungeons were notorious for their difficulty in their original expansions, Blizzard has confirmed they will be retuned and reworked for Season 2 to ensure they feel fresh and balanced .
Reaching 3000 rating requires significantly higher key levels compared to Keystone Master . On average, you will need to complete most dungeons at approximately +13 difficulty – timed – across the full dungeon pool to reach 3000 total score.
If you fall slightly short of 3000, upgrading your weakest dungeons to +14 will push you over the threshold .
Unlike 2000 rating, 3000 requires structured progression and serious group coordination .
At this rating level, composition synergy, optimized routing, and defensive coordination are critical .
Midnight changed the addon ecosystem significantly — many "mandatory" tools from past expansions are now partially replaced by the default UI. Blizzard built in key features like basic boss warnings, performance readouts, and better cooldown visibility, so you don't need a bloated setup to push rating anymore.
For the Midnight Keystone Legend achievement, the best addons are the ones that improve clarity, coordination, and pacing: tracking group cooldowns, keeping your screen readable during chain pulls, and reducing downtime between runs.
If you only install a small setup, start with MRT + a clean cooldown tracker, then add quality-of-life tools like Leatrix Plus and Bagnon. The goal is not "more addons" — it's a UI that stays readable during big pulls and keeps your group moving with minimal downtime.