Operation: Floodgate Mythic+ Guide
Operation: Floodgate surges into the Season 3 rotation, taking players deep into the industrial heart of the Ringing Deeps. Originally a facility designed to manage the subterranean water tables, this goblin-engineered marvel has been seized by saboteurs threatening to wash away the foundations of Khaz Algar. It is a fast-paced, linear gauntlet that combines high-tech mechanics with the chaotic unpredictability of goblin engineering.
The dungeon is defined by its environmental hazards and tight corridors, forcing players to navigate rushing torrents and electrified platforms while battling the Venture Company remnants. With bosses that utilize hydro-mechanics and explosive ordinances, timing is everything. Victory depends on your ability to shut down the valves and defeat the masterminds before the pressure reaches critical mass. Below is your guide to navigating the torrents of Operation: Floodgate. If you would rather skip the key grind, an M+ carry gets you there faster.
How to Get to Operation: Floodgate
The entrance to Operation: Floodgate is located deep within the industrial sector of The Ringing Deeps. It is situated at the base of the massive hydroelectric dam in the Waterworks sub-zone. Players can reach the instance quickly via the Season 3 portal network or by flying from the main city.
The Fastest Route (Season 3 Portal):
- Dornogal Portal: Take the direct portal located in the Dornogal Mythic+ hub (near the Great Vault). The portal is easily identifiable by the high-pressure steam visual effects surrounding the gateway. This transports you directly to the instance meeting stone.
The Manual Route (Flight):
- Fly to The Ringing Deeps from Dornogal (using the Coreway descent).
- The closest Flight Point is Gundargaz (the main Earthen hub).
- From Gundargaz, fly South-East towards the massive dam structure known as The Waterworks. The entrance is a large industrial pipe at the waterline.
Entrance Coordinates. Use the following TomTom command to mark the exact entrance location in The Ringing Deeps:
/way #2214 47.6 32.1 Operation: Floodgate Entrance
Operation: Floodgate Mythic+ Resume
Operation: Floodgate throws players into the churning industrial heart of the Ringing Deeps, offering a stark contrast to the organic horrors in the rest of the dungeon pool. This instance is a high-velocity race against time to stop goblins from sabotaging the Waterworks dam, defined by a mostly forward route through its Waterworks and G.R.I.D. wings packed with treacherous environmental hazards. It is a dungeon where the environment is just as deadly as the bosses, forcing parties to navigate electrified platforms, flooded walkways, and the explosive unpredictability of Goblin Engineering while battling Venture Co. saboteurs.
- Length & Pacing: Medium length & fast. Once you step into the Waterworks, this is very much a "Hold W" dungeon: you mostly move forward with just a few routing choices instead of elaborate skips. The Mythic+ timer is on the stricter side, so wipes to environmental traps or pauses between pulls quickly put you behind.
- Difficulty Level: Medium-High (Movement Heavy). While the raw damage intake is reasonable, the mechanical punishment is severe. Most deaths here come from players being shoved or baited into electrified water, bombs, and other ground effects rather than being one-shot by boss abilities. It is rough on casters who need stable footing, as constant dodging and repositioning cuts into their uptime.
- Strategic Focus: Mobility & Displacement Management. The primary challenge is positioning. Tanks need to drag packs away from bomb clusters, electrified puddles, and ledges, while the group keeps adjusting to new ground hazards, waves, and knockbacks. Tools that blunt displacement or boost movement speed can matter more here than another layer of raw mitigation.
Ultimately, conquering Operation: Floodgate demands quick reflexes and spatial awareness above all else. It is a chaotic sprint through catwalks and conveyor belts where a single misstep or a missed interrupt on a dangerous caster like a Darkfuse Demolitionist can snowball into a wipe. Victory belongs to groups that keep damage high while on the move, turning the facility's volatile machinery and explosives against its masters before Gallywix's plan — and the dam — reach a breaking point.
Operation: Floodgate Loot Table
Accessories Drops
| Slot | Item | Boss |
| Back | Electrician's Siphoning Filter | Geezle Gigazap |
| Neck | Momma's Mega Medallion | Big M.O.M.M.A. |
Cloth Drops
| Slot | Item | Boss |
| Chest | Saboteur's Rubber Jacket | Geezle Gigazap |
| Legs | Razorchoke Slacks | Swampface |
| Feet | Nonconductive Kill-o-Socks | Big M.O.M.M.A. |
Leather Drops
| Slot | Item | Boss |
| Helm | Waterworks Filtration Mask | Demoliton Duo |
| Shoulders | Mechanized Junkpads | Big M.O.M.M.A. |
| Wrist | Disturbed Kelp Wraps | Swampface |
Mail Drops
| Slot | Item | Boss |
| Shoulder | Skystreak's Hidden Missiles | Big M.O.M.M.A. |
| Chest | Bront's Singed Blastcoat | Demolition Duo |
| Waist | Portable Power Generator | Geezle Gigazap |
Plate Drops
| Slot | Item | Boss |
| Hands | Jumpstarter's Scaffold-Scrapers | Geezle Gigazap |
| Chest | Muckdiver's Wading Plate | Swampface |
| Waist | Venture Contractor's Floodlight | Demolition Duo |
Trinket Drops
| Stats | Item | Boss |
| Agility/Strength | Improvised Seaforium Pacemaker | Demolition Duo |
| Intellect | Gigazap's Zap-Cap | Geezle Gigazap |
| Intellect (Healing) | Darkfuse Medichopper | Big M.O.M.M.A. |
| Versatility | Ringing Ritual Mud | Swampface |
Weapon Drops
One-Handed Weapon Drops
| Type | Stat | Item | Boss |
| Dagger | Agility | Geezle's Coercive Volt-ohmmeter | Geezle Gigazap |
| Warglaive | Agility | Sonic Ka-BOOM!-erang | Big M.O.M.M.A. |
Ranged Weapon Drops
| Type | Stat | Item | Boss |
| Gun | Agility | Keeza's 'B.' B.B.B.F.G | Demolition Duo |
Two-Handed Weapon Drops
| Type | Stat | Item | Boss |
| Sword | Strength | Circuit Breaker | Geezle Gigazap |
| Polearm | Agility | Gallytech Turbo-Tiller | Swampface |
Operation: Floodgate Companion
An explosive little crab companion, Craboom, can also be obtained from Operation: Floodgate. This feisty pet is available for use as a Battle Pet and brings a bit of Goblin-style chaos to your roster.
Craboom's Visuals
Whether you’re pushing achievements, farming mounts, or just filling out your collection, Craboom is a perfect flavor pick-up from Operation: Floodgate — a small cosmetic reward that keeps the dungeon worth revisiting even after you’ve secured your main gear upgrades.
Operation: Floodgate Achievements
There are four Achievements that can be earned in Operation: Floodgate. Together they track your journey from your first victory over Geezle Gigazap to timed Mythic Keystone runs, with the final Feat of Strength granting a teleport that rewards true mastery of the dungeon.
- Operation: Floodgate
Defeat Geezle Gigazap in Operation: Floodgate. - Heroic: Operation: Floodgate
Defeat Geezle Gigazap in Operation: Floodgate on Heroic difficulty or higher. - Mythic: Operation: Floodgate
Defeat Geezle Gigazap in Operation: Floodgate on Mythic or Mythic Keystone difficulty. - Keystone Hero: Operation: Floodgate
Complete Operation: Floodgate at Mythic Level 10 or higher, within the time limit.
Feat of Strength | Reward: Teleport to Operation: Floodgate
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