Login

Forgot password?

Sign up

Recover password

Contact us

Support working hours
Ready to help 24/7
Link copied to clipboard!
Table of Contents

Ritual League in Rise of the Abyssal 0.3.1

Updated 25 Sep 2025 | Author: Sylla | ~19 min

Ritual in Path of Exile 2 is simple to start and deep to master: kill inside the circle, resurrect the pack, and spend Tribute on a rolling shop of rewards. The real game is decision-making - revealing every offer, banking Tribute, and leveraging free rerolls to force high-tier outcomes like rare Omens, Currency, and Uniques. This guide takes a practical, step-by-step approach so you can turn every altar into steady profit, not just a burst of luck.

Below you’ll find everything you need to run Ritual at a high level: clear rules for when to buy, defer, or reroll; a recommended Atlas tree; the most effective tower/waystone setup for stacking pack size and free rerolls; and a complete reward table with costs, tiers, and minimum zone levels. We close with an overview of the King in the Mists pinnacle fight and its unique drops, so your farm doesn’t stop at the altars.

How the Ritual Works

Your first brush with the Ritual mechanic happens early in your journey, during Act 1, where the game provides a gentle introduction to its core gameplay loop. The concept is designed to be very simple and intuitive from the start. As you explore, you will come across a distinct circle on the ground with an altar at its center. To initiate the event, your task is to first defeat the monsters located inside this marked area, after which you can interact with the altar to begin the true challenge.

Ritual Button

Once activated, the monsters you killed earlier will be resurrected, and you will need to defeat them again. For this, you will be awarded Tribute points. After you clear all the monsters, the altar will drop loot and the Ritual reward window will become available, where you can spend the points you've earned.

It's important to understand that the Ritual resurrects all monsters killed within the marked circle, even those that were not originally there. This means you can even resurrect enemies like Rogue Exiles or Unique Bosses from a Delirium encounter.

Below is a breakdown of the various Ritual types you will encounter, along with a description of the affixes each one presents:

  • Smothered - In this Ritual, you'll be dealing with relentlessly aggressive, explosive chaos orbs. Reminiscent of Volatile Plants, these sinister purple pods will actively hunt you down, waiting to detonate in a devastating burst of chaos damage as they get close.
  • Infested - Unleashes a horrifying vortex of chittering rats that will relentlessly pursue you all around the ritual site. This constant, mobile threat is designed to steadily chew away at your health with a non-stop barrage of physical damage.
  • Sapping - Watch out for the hazardous purple clouds that appear. Standing in them is a terrible idea, as they'll make you incredibly slow and vulnerable by shredding your elemental resistances, all while making the monsters tougher.
  • Contaminated - Brace yourself for waves of blood that surge across the arena. If they hit you, they'll not only deal physical damage but also inflict a knockback.
  • Tainted - The ground itself becomes a weapon here. The ritual periodically spawns chaotic boils on the floor that act like proximity mines, exploding with chaos damage whenever you step too near.

Players can be incredibly thankful for the changes introduced in patch 0.2.1, which significantly nerfed the Ritual abilities. Before this crucial adjustment, the mechanics were notoriously lethal; statistics showed they were responsible for more than half of all player deaths.

Favours Window Rules

Let's now take a more detailed look at how the Ritual rewards window functions and explore the most effective ways to spend your hard-earned Tribute points.

First, although you can open the window after completing just one ritual, most of the rewards will remain hidden. To reveal all of them, you must complete at least three rituals in a map. While it's technically possible to use a reroll after the first ritual to reveal all the items, it’s generally not worth doing. This is because the rarest and most valuable rewards typically remain hidden until you've completed more rituals.

Once you have completed at least three rituals and all the rewards are visible, you need to decide how to spend your Tribute. You have three options:

  • Purchase an Item - Purchasing an item is the simplest choice, but it's not always the best one. While you can buy any item you deem worthy of its cost, remember that your main objective is to maximize your rerolls. Therefore, it is frequently more advantageous to defer a desirable item instead of buying it outright, to save your Tribute for more reroll opportunities.
  • Defer an Item - This is the most strategic option. For example, let's say your Ritual Atlas passives aren't learned yet, and you've completed all the rituals on a map. You have 5,000 Tribute and one reroll available. In the first window, you see an item you'd like to buy for 2,500 Tribute. If you purchase it and then use your reroll for 1,000 Tribute, you'll only have 1,500 left. If a truly expensive reward appears in the second window, you won't be able to afford it or even defer it. A much safer strategy is to defer the 2,500 Tribute item first. This protects you from a scenario where you can't afford a high-value item that might appear in the next window. Also, don't panic if a deferred item shows up again and you still can't afford it or even re-defer it. You haven't lost it; it will definitely appear again. You'll know it's your absolute last chance to get an item when a prominent red border appears around it in the rewards window.
  • Reroll Rewards - Once you have acquired or deferred all desired items from the current window, you may reroll the offerings. The standard cost for this action is 1,000 Tribute, before any reductions are applied. Think of each reroll as another lottery ticket. The more you use, the greater your odds of eventually hitting the jackpot and finding a high-tier reward. Therefore, try not to spend your Tribute on the first decent-but-not-amazing item you see. It's often better to save your points in hopes that a reroll will reveal something truly valuable.

There are many ways to increase your chances of finding a very valuable item in Ritual. The amount of Tribute you gain from monsters, the number of rerolls and their cost, and even the number of Rituals on a map are all affected by various modifiers, which we will discuss later.

Ritual Atlas Tree

Ritual Atlas Tree

The Ritual passive tree doesn't require much deep thought, as most of the choices are obvious and some nodes are simply stronger than others. Let's take a closer look at the recommended version of the passive tree, as shown in the image above.

Tempting Offers - As mentioned before, the chance of getting valuable loot is directly linked to the number of times you can reroll. For this reason, this node is your unquestionable first choice. The 25% reduction in reroll cost is also a very nice bonus, especially before your character is strong enough to run maps with heavy investment and many modifiers.

Ominous Portents - Rare Omens are a primary reason we want to run Rituals in the first place, so increasing their chance of appearing by 100% is a very significant bonus. The more Omens you are offered, the more likely one of them will be valuable. Additionally, this node helps you clear Rituals faster by making the monsters spawn more quickly.

Promised Devotion - This is a very important node that allows you to consistently and reliably defer the rarest Omens, whose cost can be as high as 29,000 Tribute points. With this node, the discount you get when the deferred item reappears is greater than the initial cost of deferring it. Furthermore, it causes deferred items to show up again 50% sooner. Despite its downside - making Ritual abilities deal 25% more damage - this node is a mandatory pick.

Spreading Darkness - This is the only node for which you could find an alternative. However, in practice, it has proven to be the most powerful option because having a guaranteed four Rituals on your map simply generates more Tribute than the alternatives, such as From the Mists or He Approaches.

The remaining passives are less attractive, either because they are weaker than the alternatives or are simply in inconvenient locations on the tree.

From The Mists - While intended to increase the amount of Tribute you earn by adding two packs of Wildwood Monsters, this previously mentioned node falls short in practice. It consistently generates less Tribute than a guaranteed fourth Ritual, especially on maps with high pack size.

Reinvigorated Sacrifices - Removing the Tribute penalty from revived monsters comes at a cost, as this node also makes them stronger and more damaging each time they are revived. While the effect is potentially useful, its position on the tree makes it an inefficient choice, as you are forced to path through a less desirable node to reach it.

Between Two Worlds - Spawning a Wildwood Wisp at each Ritual Altar is the sole function of this node. Unfortunately, after allocating points to all the mandatory and high-priority passives, there are simply no points left over for it in any practical build.

He Approaches - The intention behind this node is to increase the Tribute granted by making revived monsters more likely to be Magic or Rare. The trade-off, however, is a significant increase in difficulty, making it a less reliable method for gaining Tribute than the guaranteed income from a fourth Ritual site.

Tower Setup & Tablet Strategy

Ritual Tower Setup

As with any other league mechanic in Path of Exile 2, there are ways to increase the quality and quantity of loot from Ritual. We will now break down the most effective and popular method currently available.

Before you begin, it is highly recommended that you find a region on the World Map where at least two, and preferably three, towers are located, similar to what is shown in the picture. Ideally, there should be as many accessible maps as possible around these towers, especially in the spot where their effects overlap. Try to avoid areas where the towers are surrounded by water.

The concept behind improving your loot in Ritual is extremely simple: you want to increase the number of available rerolls as much as possible. To achieve this, we will need several types of Ritual Precursor Tablets and Precursor Tablets, as well as a carefully planned Atlas Skill Tree.

  • First, we'll need a Unique Freedom of Faith Ritual Precursor Tablet. This tablet doubles the number of rerolls you have, which is excellent on its own, and it synergizes perfectly with the other tablets we'll be using. Don't hesitate to spend currency to acquire a tablet with the best possible roll for "Favours at Ritual Altars in Area costs 10% increased Tribute", as it will make acquiring rewards much easier. We will only need one such tablet.
  • Next, you'll need tablets with the suffix "Ritual Altars in your Maps allow rerolling Favours an additional time". Its effect is clear from the description. The rerolls added by this tablet are also affected by Freedom of Faith, meaning each such tablet grants not one, but two additional rerolls. The number of these tablets you use depends on the number of towers you're utilizing: if you have two towers, use one of these, and then add one more for each additional tower. For the prefix on these tablets, it is highly recommended to seek "increased Pack Size in your Maps" with the best roll you can afford.
  • Following this, we'll need tablets that, in conjunction with your Atlas Skill Tree, will reduce the cost of rerolls to zero. We're looking for tablets with the suffix "Rerolling Favours at Ritual Altars in your Maps costs 15% reduced Tribute". A perfect roll on this mod is crucial, as it will minimize the number of such tablets you need and free up slots for others. By combining a total of 60% reroll cost reduction from these tablets on the map itself with your Atlas Skill Tree nodes (like "Tablet Effect"), you can reach 100% reroll cost reduction. In the prefix, we again want "increased Pack Size in your Maps", with higher values being better.
  • The last requirement is to ensure the zone level you are running is at least 80, as the rarest and most valuable Omens only begin to appear in Rituals in such locations. The simplest way to achieve this is by using standard Precursor Tablets that add the "Irradiated" modifier to maps. Since we will have few remaining slots for such tablets, it is strongly recommended to use tablets with a perfect implicit of "18 Maps in Range are Irradiated", so that every map in your chosen zone receives this modifier. You are free to choose other mods on this tablet, but we still recommend pack size in the prefix, and "Your Maps have 1 additional random Modifier" is likely the best choice for the suffix. At your discretion, you could choose to increase the chance of other mechanics appearing, such as Essences or Strongboxes, but to make them truly effective, you would need to adjust your Atlas Skill Tree accordingly. Another option is to use a Tier 16 Waystone or run boss maps; thanks to the Organised Forces node, zones with bosses are also at least level 80.

To make it easier, we've linked searches for these tablets with perfect rolls. The best ones won't be cheap, but believe us when we say they are well worth the cost and you'll make your currency back. If you're looking to save a bit, feel free to tweak the search criteria to find a version that's more affordable for you.

Waystones for Ritual Farm

Ritual Waystone

In addition to increasing the number of rerolls, to maximize farming efficiency, we want to get the largest possible amount of Tribute points. The best way to do this is by increasing pack size, not only on tablets but also on the waystone you use.

You can simply purchase such waystones, but it is much cheaper to craft them yourself, especially since it is very simple. To do this, you will need any waystone that already has six random modifiers. After that, you'll want to use a Chaos Orb on this waystone while an Omen of Chaotic Quantity is active. This will reroll all existing modifiers on the waystone into ones that grant increased pack size.

As for the oils we want to anoint on our waystone, the optimal choice is Diluted Liquid Guilt, which will give us another 24% increased pack size on the map. By meeting these requirements, pack size on your map can reach 200-300%, which will give you an average of about 10,000 Tribute points.

Considering that the Omen of Chaotic Monsters and Diluted Liquid Guilt are very cheap consumables, farming Ritual is an extremely inexpensive but very effective farming method. The only things you will have to spend a bit on are the tablets and the time it takes to find the towers.

Atlas Passive Tree for Ritual

Ritual Atlas Passive Tree

The Atlas tree for farming Ritual is quite standard and doesn't differ much from those used for farming other mechanics. The key idea is to maximally enhance the effect of the tablets that affect our maps, which will allow us to get even more rerolls that will also be free. It also involves enhancing the effects of the waystones themselves, which will allow us to stack even more pack size.

While the nodes described above are simply too strong and must be taken, we are left with about 10 "free" points for the remaining nodes, which you can spend at your discretion. We recommend increasing the pack size even further, so it's advisable to take the nodes located closer to the bottom-left corner of the tree. However, since you might have enough pack size without them (thanks to having many towers and well-crafted waystones), you can experiment and pick up other mechanics on the tree.

Strongboxes are likely a suboptimal choice for investment, primarily because their rewards are heavily dependent on the "Quantity of Items Found" modifier on your maps, a stat that this particular strategy doesn't focus on stacking. In contrast, the other available mechanics can be genuinely considered as viable methods for supplementary farming, as they provide their own consistent value and self-contained rewards regardless of map quantity.

Want to unlock your full Atlas potential without the endless grind? Our Full Atlas Completion Bundle gets you endgame-ready to farm and fight bosses today..

Ritual Loot Overview

Ritual Loot

Let’s briefly recap the core concept of Ritual and how to get the best rewards. At its heart, Ritual loot is a Tribute-management puzzle. Your earned Tribute is the budget you spend on rare items and Omens, and your chance of seeing something truly valuable scales directly with the number of rerolls you can perform.

  • What to buy immediately. Clear wins are rare Omens that only appear at high zone levels and anything from Tier 1–2. If you can purchase without crippling your next window, take it.
  • When to use Defer. If an item is great but out of budget, Defer it. With Promised Devotion, deferred items return sooner and at a deeper discount, which lets you secure the most expensive Omens (up to ~29k Tribute) consistently.
  • When to Reroll. If you’ve bought/deferred the good stuff, Reroll. Ritual profits are driven by how many (ideally free) rerolls you stack via tablets and your Atlas tree - more spins means more top-tier offers.
  • Price ranges as anchors. Use the ranges in the table as value anchors within each tier. Offers near the top of a tier’s range are strong candidates to buy/defer; bottom-end prices are “filler” you take at the end.
  • Zone level gates. Many rare Omens only roll in high-level zones. If you’re chasing jackpot rewards, run 80+ maps and aim for setups that push pack size and rerolls.
  • Bank Tribute, don’t nickel-and-dime. The longer you hold Tribute while you have rerolls, the higher the odds you see (and can afford) something really big.

Summary: reveal everything, bank Tribute, defer smartly, and reroll aggressively. That loop turns your Tribute into top-tier rewards. The complete list of items - with tiers, cost ranges, and minimum zone levels - is in the table below.

Tier 6
Cost Minimum Zone Level Item Description
From 90 to 270 1 Omen of Resurgence While this item is active in your inventory fully recover your Life, Mana and Energy Shield when you reach Low Life
From 90 to 270 1 Omen of Refreshment While this item is active in your inventory will fully recover your flask and charm charges when you reach Low Life
From 90 to 270 1 Omen of Greater Exaltation While this item is active in your inventory your next Exalted Orb will add two random modifiers
From 90 to 270 1 Omen of the Ancients While this item is active in your inventory your next Orb of Chance will upgrade the Item to a random Unique of the same Item Class
From 90 to 270 1 Omen of Bartering While this item is active in your inventory your next sold item's Gold value will be incorrectly assessed by the Vendor
From 90 to 270 1 Omen of Gambling While active, your next Gamble purchase has a 50% chance to cost no Gold and not consume this Omen
From 90 to 270 1 Orb of Transmutation Upgrades a Normal item to a Magic item with 1 modifier
From 90 to 270 1 Orb of Augmentation Augments a Magic item with a new random modifier
Tier 5
Cost Minimum Zone Level Item Description
From 180 to 520 72 Perfect Orb of Transmutation Upgrades a Normal item to a Magic item with 1 modifier
From 180 to 520 72 Perfect Orb of Augmentation Augments a Magic item with a new random modifier
From 180 to 520 Magic Equipment Random Magic item
From 180 to 520 Tier 5 Unique Items
From 180 to 520 1 3-6x Petition Splinter Consume at least 50 Splinters at the Realmgate to travel to the Crux of Nothingness
From 180 to 520 1 Omen of Chaotic Rarity While active, your next Chaos Orb will replace all Waystone modifiers with ones that grant Item Rarity
From 180 to 520 1 Omen of Chaotic Quantity While active, your next Chaos Orb will replace all Waystone modifiers with ones that grant Pack Size
From 180 to 520 1 Omen of Chaotic Monsters While active, your next Chaos Orb will replace all Waystone modifiers with ones that grant Rare and Magic Monsters
Tier 4
Cost Minimum Zone Level Item Description
From 270 to 780 1 Omen of Corruption While active, your next Vaal Orb will always result in change
From 270 to 780 1 Omen of Amelioration While active, prevents 75% of Experience loss on death
From 270 to 780 1 Omen of Dextral Exaltation While active, your next Exalted Orb will add only suffix modifiers
From 270 to 780 1 Omen of Sinistral Exaltation While active, your next Exalted Orb will add only prefix modifiers
From 270 to 780 5 Regal Orb Upgrades a Magic item to a Rare item, adding 1 modifier
From 270 to 780 5 Exalted Orb Augments a Rare item with a new random modifier
From 270 to 780 Uncut Gem Uncut Skill, Spirit, or Support Gem
From 270 to 780 Magic Waystones Map-affecting Waystone (magic rarity)
From 270 to 780 Rare Equipment Random Rare item
From 270 to 780 Tier 4 Unique Items
Tier 3
Cost Minimum Zone Level Item Description
From 900 to 2600 75 Omen of Homogenising Coronation While active, your next Regal Orb adds a modifier of the same type as an existing one on the item
From 900 to 2600 1 Orb of Alchemy Upgrades a Normal item to a Rare item with 4 modifiers
From 900 to 2600 1 Vaal Orb Modifies an item unpredictably and Corrupts it
From 900 to 2600 1 Chaos Orb Removes a random modifier and adds a new one to a Rare item
From 900 to 2600 72 Greater Exalted Orb Augments a Rare item with a new random modifier (min. modifier level 35)
From 900 to 2600 Rare Waystones
From 900 to 2600 Tier 3 Unique Items
Tier 2
Cost Minimum Zone Level Item Description
From 1800 to 5200 75 Omen of Whittling While active, your next Chaos Orb removes the lowest level modifier
From 1800 to 5200 75 Omen of Chance While active, your next Orb of Chance will not destroy the item
From 1800 to 5200 12 Orb of Chance Randomly upgrades a Normal item to Unique or destroys it
From 1800 to 5200 35 Orb of Annulment Removes a random modifier from an item
From 1800 to 5200 35 Divine Orb Randomises the numeric values of modifiers on an item
From 1800 to 5200 75 Omen of Homogenising Exaltation While active, your next Exalted Orb adds a modifier of the same type as an existing one on the item
From 1800 to 5200 75 Omen of Catalysing Exaltation While active, your next Exalted Orb adds a Catalyst-compatible modifier and consumes all Catalyst Quality to boost the outcome
From 1800 to 5200 75 Omen of Sinistral Crystallisation While active, your next Essence application will remove only Prefix modifiers
From 1800 to 5200 75 Omen of Dextral Crystallisation While active, your next Essence application will remove only Suffix modifiers
From 1800 to 5200 75 Omen of Recombination While active, your next Recombination is Lucky (rolls twice, keeps the better result)
From 1800 to 5200 Tier 2 Unique Items
Tier 1
Cost Minimum Zone Level Item Description
From 12000 to 29000 80 Omen of Dextral Erasure While active, your next Chaos Orb removes only suffix modifiers
From 12000 to 29000 80 Omen of Sinistral Erasure While active, your next Chaos Orb removes only prefix modifiers
From 12000 to 29000 80 Omen of Dextral Annulment While active, your next Orb of Annulment removes only suffix modifiers
From 12000 to 29000 80 Omen of Sinistral Annulment While active, your next Orb of Annulment removes only prefix modifiers
From 12000 to 29000 80 Omen of Sanctification While this item is active in your inventory your next Divine Orb used on a Rare item will Sanctify it
From 12000 to 29000 80 Omen of the Blessed While this item is active in your inventory your next Divine Orb will only reroll Implicit Modifiers
From 12000 to 29000 35 Mirror of Kalandra Creates a Mirrored copy of an item (cannot be modified)
From 12000 to 29000 Tier 1 & Tier 0 Unique Items

Ritual Pinnacle Boss Guide

Ritual Boss

As with other mechanics, to access the Ritual Pinnacle Boss you will need to collect or purchase a specific amount of a special currency. You will need Petition Splinters in quantities of 50, 100, or 150, corresponding to the difficulty level you wish to attempt.

The King in the Mists himself is not the most difficult, but not the simplest boss either. Particular problems may arise for builds designed to one-shot bosses, because he has two distinct phases. Let's take a closer look at the abilities you should watch out for to make the fight easier, at least until you become strong enough to kill him instantly.

King in the Mists Abilities

Phase 1:

  • Ritual of Meditation - This applies a 4-second debuff to you. If you don't stop moving while it's active, you will be stunned for a long duration. A bright red circle appears around you to signal the debuff. You don't have to stand perfectly still for the entire duration; you can still reposition slightly or use a short movement skill, but don't abuse it or you will be stunned.
  • Ritual of Dance - In contrast to the first debuff, this one requires you to keep moving to avoid being stunned. During this 8-second debuff, you don't have to move non-stop, but don't forget about it, especially if your damage is on the lower side. This mechanic is indicated by a bright purple circle appearing around you.
  • Vine Slam - This attack is telegraphed by a distinct sound and a bright red flash around the boss, indicating it's an unavoidable spell. The boss uses it when you enter melee range and has a wind-up of about 2 seconds, after which he slams his staff on the ground, dealing massive damage in a radius of about five meters around him. On the highest difficulty, this attack can one-shot even a well-geared character, so watch for it carefully.
  • Thorngrip - This is a frontal cone attack with a relatively short range. Depending on your character's defenses, you can either ignore and tank it or simply dodge it, which is not difficult. Melee characters can use a dodge roll, while ranged characters can just take a few steps to the side.
  • Affliction Totem - The boss summons a totem that applies a stacking debuff called Shadow Surge, which deals a small amount of physical damage that increases with each stack. The totem has very little health; you can usually ignore it, as it will likely die to incidental AoE damage while you fight the boss. It self-destructs after applying three waves of the debuff.
  • Mystic Fetish - The boss teleports to one of three fetishes, each located on its own platform. As long as a fetish is active, hazardous mechanics from standard Rituals (like Waves of Blood or Afflicted Swarms) will spawn in the boss arena. Depending on your damage, you can either ignore this and focus all your DPS on the boss, or you can destroy the fetish to simplify the fight. Additionally, while you are standing on a fetish's platform, you will gain stacks of the Portent Vapors debuff, which increases the damage you take.

Phase 2:

When you reduce the boss's health to approximately 25% during the first phase, an intermission begins. You will be transported to a labyrinth and must find the exit to return to the arena. To help you, Wisps of Light will appear as you progress, guiding you in the right direction. Almost immediately, the maze will begin to fill with Branching Affliction, a damaging ground effect that deals both physical and chaos damage to you while you stand in it. The entire labyrinth will be completely filled in just over a minute, so you must move quickly.

In phase one, the various mechanics only appear when a Mystic Fetish is active; in phase two, they are permanently active in the boss arena. In addition to the abilities the boss used in phase one, he gains another deadly skill:

  • Explosive Spore - The boss will fire a projectile at the spot where you were standing. As soon as it launches, you need to move. If the projectile hits you, you're almost certainly dead. The explosion also leaves behind nasty spores on the ground that will hurt you if you walk on them.

If you can feel relatively comfortable during the first phase, you will want to end the second phase as quickly as possible, because there are too many overlapping mechanics in the arena.

King in the Mists Drops

In addition to one guaranteed Unique Item from the boss's specific loot table, you can also receive random Omens, including the rarest ones. And just like with all other Pinnacle bosses, always check the rest of the items he drops, as they can be valuable crafting bases that you can either use yourself or simply sell.

Required Level Item Description
1 From Nothing Passives in Radius of "Keystone" can be Allocated without being connected to your tree
Corrupted
33 Ingenuity (-20-20)% increased Charm Charges Gained
(-10-10)% reduced Charm Charges Used
(20-30)% increased bonuses gained from Equipped Left Ring
(20-30)% increased bonuses gained from Equipped Right Ring
52 Beetlebite (20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
55 Pragmatism (200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
-17% to Chaos Resistance
Charms use no Charges
72 The Burden of Shadows (20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Ritualistic Reliquary Key Open a Reliquary portal by using this item at The Reliquary Vault. Can only be used once.
Table of Contents